Castellan Definition of Castellan by Oxford Dictionary ...

castle castellan definition

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List of Skyrim’s fiefs and nobles!

Format: Name of the Realm (Ruler of the Realm). Name of Hold (Jarl’s Name) * Constituent territories of the Hold (rulers of said territories) - Individual fiefs and manors (“owners”/administrators of said fiefs and manors)
Kingdom of Skyrim (Disputed between Elisif of Solitude and Ulfric of Windhelm) Hold of Haafingar (Jarl Elisif) * Barony of Solitude (Baroness Elisif) - Realm of the Blue Palace (Dame Elisif) - Manor of Bryling (Dame Bryling) - Manor of Erikur (Sir Erikur) - Manor of Proudspire (in abeyance). - Fief of Dragon Bridge (Tassius, Esq.) - Fief of Katla’s Farm (Katla, Esq.) - Fief of the Solitude Sawmill (Hjorunn, Esq.) - Castellany of Dour (Castellan Aldis) * Barony of Hraggstad (abeyant) * * Barony of Volkihar (abeyant). * Barony of Northwatch (Thalmor Baron) * Barony of the Thalmor Embassy (Baroness Elenwen) Hold of Hjaalmarch (Jarl Idgrod) * Barony of Morthal (Baron Aslfur) * Barony of Snowhawk (abeyant) * Barony of Windstad (abeyant) - Fief of Windstad Manor (abeyant) * Barony of the Tundra (Baroness Idgrod the Younger). - Fiefdom of Stonehills (Dame Bryling) Hold of the Reach (Jarl Igmund) * Barony of Markarth (Baron Raerek). - Palace of Understone (Dame Faleen) - Hall of Vlindrel (abeyant) - Fief of Silver-Blood Mine (Sir Thonar Silver-Blood) - Fief of Left-Hand Mine (Skaggi Scarface, Esq.) - Fief of Kolskeggr Mine (abeyant) - Fief of Salvius Farm (Rogatus Salvius, Esq.). * Barony of Karthwasten (Baron Ainethach). - Fiefdom of Sanuarach (Sir Ainethach) * Barony of Sungard (abeyant) * Barony of Silver Blood (Baron Thongvor Silver-Blood). Hold of Whiterun (Jarl Balgruuf) * Barony of Whiterun (Baron Hrongar). - Palace of Dragonsreach (Dame Irileth) - Manor of the Battle-Borns (Sir Idolaf) - Manor of the Gray-Manes (Sir Vignar) - ** Hall of Jorrvaskr (Sir Kodlak). - Fief of Pelagia Farm (Severio Pelagia, Esq.) - Fief of Battle-Born Farm (Dame Alfhild Battle-Born) - Fief of Chillfurrow Farm (Sir Nazeem) - Fief of Riverwood (Gerdur, Esq.) - Fief of Rorikstead (Sir Rorik). * Barony of Greymoor (abeyant). * Barony of Fellglow (abeyant) * Barony of Battle-Born (Baron Olfrid). * Barony of Grey-Mane (Baron Eorlund) Hold of Falkreath (Jarl Siddgeir) * Barony of Falkreath (Baron Siddgeir) - Fief of the Longhouse (Nenya, Esq.). - Fief of the Graves (Kust, Esq.). - Fief of Lakeview Manor (abeyant). - Fief of Hakkvild’s High Hall (in abeyance) * Barony of Cracked Tusk (Baron Ghunzul). * Barony of Helgen (abeyant) - Fief of Embershard Mine (abeyant) * Barony of Bloodlet Throne (abeyant) * Barony of Ilinalta (abeyant). Hold of the Pale (Jarl Skald) * Barony of Dawnstar (Baron Skald). - Manor of White Hall (Sir Jod) - Fief of Merilis Manor (Dame Brina Merilis). - Fief of Iron-Breaker Mine (Beitild, Esq.). - Fief of Quicksilver Mine (Leigelf, Esq.) * Barony of Fellhammer (abeyant) * Barony of Dunstad (abeyant). - Fief of Heljarchen Hall (abeyant). - Fief of Anga’s Mill (Anga, Esq.). * Barony of Heljarchen (abeyant). Hold of the Rift (Jarl Leila) * Barony of Riften (Baron Harrald). - Keep of Mistveil (Dame Anuriel). - Manor of the Black-Briars (Sir Hemming Black-Briar) - Fief of Black-Briar Lodge (Sir Sibbi Black-Briar). - Manor of Riftweald (Mercer Frey, Esq.) - Manor of the Snow-Shods (Dame Nura Snow-Shod) - Fief of Snow-Shod Farm (Sir Asgeir Snow-Shod) * Barony of Treva (***Baron Stalleo) * Barony of Greenwall (abeyant) * Barony of the Black-Briars (Baroness Maven Black-Briar). - Fief of Shor’s Stone (Filnjar, Esq.) * Barony of Faldar’s Tooth (abeyant) * Barony of Snow-Shod (Baron Vulwulf Snow-Shod) Hold of Winterhold (Jarl Korir) * Barony of Winterhold (Jarl Korir) - Fief of the Longhouse (Dame Thaena) - Fief of Whistling Mine (Thorgar, Esq.) * Barony of Kastav (abeyant). Hold of Windhelm (Jarl Ulfric) * Barony of Windhelm (Baron Ulfric) - Palace of the Kings (Sir Ulfric) - Manor of Brunwulf (Sir Brunwulf Free-Winter). - Manor of Hjerim (Dame Tova Shatter-Shield). - Manor of the Cruel-Seas (Dame Hillevi Cruel-Sea). - Manor of the Shatter-Shields (Dame Tova Shatter-Shield) - Manor of Aretino (abeyant) - Fief of Kynesgrove (Kjeld, Esq.) - Fief of Hollyfrost Farm (Sir Torsten Cruel-Sea) * Barony of Amol (abeyant) * Barony of Gallows Rock (Baron Krev) * Barony of Morvunskar (abeyant) * Barony of Mistwatch (abeyant) * Barony of Shatter-Shield (Baron Torbjorn Shatter-Shield) Edit: formatting.
•: At the start of the game, Castle Volkihar is the seat of Harkon’s realm and he certainly isn’t swearing fealty to Elisif. However, to have gained and maintained possession of Castle Volkihar, Harkon must have come to an agreement with some previous Jarl of Solitude at some point. Since there’s no hint of Elisif’s authority on Harkon’s island, whatever mandate Harkon may’ve had from a previous ruler has likely since been revoked; hence, the Haafingar title “Baron of Volkihar” is abeyant. Harkon himself is calling himself “royal”, and thus a king, so he’s dropped the barony too. ••: Jorrvaskr isn’t as simple as a “fiefdom”, I know, but it’s so prominent that it has to have a legal definition of some sort. The way I interpret it, Jorrvaskr acts like an autonomous fiefdom: the Companions choose their Harbinger, and the Jarl makes the Harbinger the legal “lord” of Jorrvaskr for no other reason than that the land needs an official owner. •••: Treva’s Watch rightfully belongs to Stalleo, but it’s being held by a rogue mage named Brurid as of 4E 201. Stalleo’s title could soon fall into abeyance if Brurid holds the castle long enough.
Many edits: formatting on Reddit is a pain.
Another edit: Thanks to the small amount of ingame information on this matter, I’ve had to make plenty of inferences. Seeing as how each Hold is the equivalent of a County, that would mean that the regions of a Hold would be a Barony, and smaller holdings tied to the “capital” territory of a Barony would be fiefs. In addition, the capital territories don’t appear to be chartered cities governed by a council of any sort, but are directly under their Jarl’s rule. Thus, I classified these cities as Baronies in their own right, and their Jarl (or his relatives/heirs presumptive) holds the title of Baron of that city.
submitted by Purple_Ones_Tea to teslore [link] [comments]

Andrik Tawney, Lord of Nettlebank Bay

Character Information

Name and House: Andrik Tawney
Age: 36
Cultural Group: Ironborn
Appearance: Andrik is a bear of a man, broad with thickly corded muscle, large calloused hands, and an easy grin that is more a baring of teeth. He moves with the sense of energy lying in wait, as though he could burst into fiercer motion at any moment. His skin holds a golden tan from long days in the sun at sea, just shades darker than his amber eyes, which in turn are lighter than the chestnut-brown hair he wears long and tangled. Many scars marr his figure, the most prominent one bisecting his chest from nipple to hip.
Gift(s): Champion
Skill(s): Axes, Hale, Zealot (Drowned God), Raider, Medic
Talent(s): Swimming, finger-dancing, (iron islands) religious doctrine
Negative Trait: N/A
Starting Title(s): Lord of Nettlebank Bay; The Tawney
Starting Location: On the road west from Harrenhal, with the rest of the traveling nobles.

Biography

The Beginning

“He hates seeing softness in any person who could be hurt by it, and it generally leads to him hating said person.”
-Roslin Lannett, Lady Dowager of Nettlebank Bay, on the topic of her son.

Andrik Tawney was born in 179 AC to Terrock Tawney and his ‘rock’-wife Roslin Lannett, in the quiet dark of a rainy night. The third son of a third son, it was not expected that Andrik would inherit anything of import. Though nonetheless afforded the basic comforts and cares of the mainline, his grandfather, Lord Haron Tawney, took a distant approach to ruling over his own household. Haron allowed his son to treat his family as he pleased, so long as he comported himself properly in public.
He held a very loose definition of what was ‘proper’.
Ironborn discipline could be fierce, and Tawney discipline was fiercer than most. Terrock Tawney was a wild-eyed, hotheaded man, raised more by servants and thralls than by his stern father or cold mother. Forced into betrothal, and then marriage, with a greenlander against his own will, he let his displeasure be known frequently. A young Andrik, bright and bushy-tailed and with natural sweetness, was subjected to the brunt of his father’s mercurial anger. Terrock made it a point to “whip the tender” out of him, utilizing a combination of harsh belittling and the nettle cat-o’-nines of the Tawney sigil.
Between a hateful parent on one side and a resentful parent on the other, it was Andrik’s elder brother, Othgar, who often took over the duty of the boy’s protector. Gentle, but larger and stronger than his other siblings, Othgar more resembled their father in appearance than Andrik, who had high cheekbones and - as a child - dark blonde hair, inherited from their Lannett mother. Othgar rarely suffered from Terrock’s bouts of fury, which was Andrik’s unfortunate distinction to bear. Regardless, Terrock rarely allowed the ‘coddling’ as he saw it. When caught putting salve on Andrik’s wounds or sneaking Andrik an extra bowl of fish stew, Othgar would be given punishments similar in ferocity to those given to his younger brother.
The tension in the household came to a head when Terrock’s older brother died without issue and Terrock was, unexpectedly, made heir. Now with a closer eye on his son’s life, Lord Haron Tawney negotiated with Lord Redwyne to send Othgar to ward in the Arbor, an arrangement that made Terrock spit with rage.
“I control nothing, nothing at all, but I control you,” he told Othgar and the nine-year-old Andrik, dragging them to the cliffside mere yards away from the Tawney hold, where the waves crashed angrily against the stone. And thereupon gave the siblings an ultimatum: push the other off the cliff and into the sea, or be pushed themselves. If they held more of him than their mother, the Drowned God would grant them mercy.
Both were stunned silent. Andrik could not muster the willpower to take that first step toward the sibling who had been more parent than their own. But that day he weathered what was, to him, an unfathomable betrayal: Othgar turned, shoving his brother down.
“It was by divine providence I did not strike my head on a rock, or enter the Drowned God’s watery halls,” Andrik would later say of that day. A week after the incident, Othgar was shipped off to the Arbor. By then, Andrik had already solidified his internalization of his father’s ‘lessons’ -- taking to heart the old adage that ironborn men were made of iron, meant to be hard and unyielding in the face of suffering, or kindness, or both.

An Awakening

“Andrik? He hoarded the teachings of that priest like a dragon hoards treasures, like a starved child hoarding morsels of food. Devoutly. Possessively. Violently.”
-Alannys Tawney, older sister of Andrik, regarding his zealotry.

Every morning, Balir “Tangledbeard” Nettley, a drowned priest of distantly related noble descent, proselytized by the seashore of Nettlebank Bay. In Andrik, he found his most ardent follower. The boy - with a newly-realized fervor to lance his vulnerabilities like pus from a boil - spent his following years attending the priest’s sermons, listening to Balir Tangledbeard’s preaching of the true culture of the islands, eventually becoming an acolyte and learning the rudimentary ways of healing with saltwater and fire. This new worthwhile pastime reluctantly gained his father’s approval, and though his grandfather disapproved of his newfound zealotry, Andrik continued. His time was mostly spent away from home, attempting fingerdancing in taverns, learning sailing from his eldest brother, and traveling. By sixteen, he had become someone entirely unrecognizable from the tender boy he had been, sprouting like a weed into a gangly, muscular lad, with large hands and feet that spoke of greater height in his future.
His father gifted him his first ship and command. Naturally, Andrik used this to perform his coming-of-age reaving. Much to the dismay of his grandfather, he inherited his father’s temper, and his ferocity in combat and single-minded pursuit of the old way gained him the respect of his men.
At seventeen, his grandfather died; Terrock became the Tawney. Andrik notably did not attend his father’s ascension to the house’s seat, but a begrudging tolerance had formed between father and son. Terrock betrothed Andrik to Lady Wynch’s sister. This caused the first true break between Andrik and Balir Tanglebeard, who most held his ear. Balir insisted that true men of faith held love for nothing and no one but the sea. Andrik countered that love was not involved, and that lust was a fundamental part of their blood: battlelust, greedlust, regular lust most of all, to create more souls for the Drowned God’s watery halls. And so he went through with not only marriage to his rockwife, but to several saltwives.

Keeping It In The Family

”Take, for instance, the lodestone: that which attracts iron, yet repels others of its like. Theirs were never the difficulties of distance, but the inherent repulsion of too-similar souls.”
-Maester Loughlyn, part of Lady Roslin Lannett’s retinue, ‘My Time in the Isles; on the Tawney and his Ilk’’

At eighteen, Andrik took to saltwife a courtesan from Lys, who birthed him his first and only son. Three daughters from his rockwife followed in the consecutive years, but no other boys came. Andrik named him Lucamore, and paid little attention to him in infancy and toddlerhood, certain he would soon have rocksons. As more and more time passed, however, Andrik paid closer attention to Lucamore’s rearing. What he noticed disgusted him: the boy was maidenhearted, too soft by half, entirely too reminiscent of Andrik's younger self.
Andrik taught his son as his father taught him, with birch and nettle cat-o’-nines. The kindness, however, could not be beaten out of Luca, who shrunk back, less gregarious and more scholarly than Andrik at the same age. His lack of spine compounded Andrik’s disapproval. Treated callously, coldly, and cruelly by turns, Luca formed a complicated bitterness toward his father. In childhood he learned to skulk around the castle and avoid Andrik, as the mere sight of Luca could trigger punishment or a sparing, nostalgic affection, the presence of which confused Luca more than cruelty alone.
By the time of the Dornish conquest, Andrik was a battle-hardened reaver, and took part in the first wave of ironborn ships attacking the coast. Here, he took a lowborn peasant to saltwife. Less fortunately, his eldest brother died, leaving Andrik second-in-line behind Othgar. Andrik furiously protested Terrock sending Othgar a missive which commanded Othgar to return home. In the end, he needn’t have protested at all. Othgar ignored the letter as he had many others, choosing to remain at the Arbor.
Raids on Essosi lands followed in the intervening years. When the Lannisters broke oath with the Greyjoys, Andrik was among the loudest voices calling for retribution, despite - or perhaps in spite of - his Lannett ancestry. During the Sacking of Lannisport, the now-elderly Terrock was wounded by a city guardsman and forced to retreat. To repay the blood-debt and make up for his father’s pathetic showing, Andrik carved a bloody path through the peasantry of the city, eventually forcing his way to a quieter, more affluent neighborhood.
He and his nephew, Sigfryd Saltcliffe, descended with deadly intent upon the first nobles they found, striking down the Banefort heir with a brutal blow. Though Andrik’s hunger to prove himself - to himself, to others - had not yet abated, with age he had learned better control. Rather than push further, he took one of the Banefort twins, screaming and covered in her brother’s blood, back to his ship, and called it a night.

Lordhood

“If you take one step toward that chair,” he snarled in Othgar’s ear, “Every bone in your body will break on the rack of my rage.”
-Andrik to Othgar, upon Othgar’s return.

Like ephemeral ghosts of yore, the ironborn came and the ironborn left. Terrock sickened on the way back to the islands, his wound inflamed. Andrik treated him with saltwater and fire and salve, all to no avail. Terrock’s condition worsened, and upon arrival at Nettlebank Bay, was cordoned to his chambers. Terrock asked Andrik to write to his brother. Andrik refused, but Terrock commanded his wife to send the letter instead, culminating in a loud argument that had Andrik’s bellows bouncing off the stone halls.
For the first time, Othgar wrote back: he would be returning home. The morning after the arrival of Othgar’s message, Andrik exited the lord’s chambers. His father had passed of his wounds in his sleep. There were no additional injuries to tell a different tale.
Andrik declared himself the new Tawney, easily backed by his father’s vassals and captains. Nonetheless, his behavior grew increasingly erratic, nearly frenetic. The servants noticed a chaos brewing in the castle. It was a stone dropped in the waters, disturbing outward in concentric ripples, and they began to dread what might happen when Othgar arrived -- if Andrik would go back on his ways and spill the blood of other ironborn.
“Does he count as ironborn, if he was raised near his whole life as a greenlander?” Andrik was reported to have gruffly asked Balir Tangledbeard.
When Othgar arrived, Andrik had him directed to the throne room, where the rock-and-iron high seat of House Tawney stood on a dais. The entire castle, thrall and highborn alike, were present, forced to line up against the walls.
Andrik prowled around his brother like a shadowcat, interrogating him as to why he returned. Othgar responded quietly under breath, his words hushed and lost to history. Whatever he said, it caused his brother’s face to whiten and then redden furiously. He threatened Othgar, then seemed to take malicious pleasure in seating himself before him, demanding his fealty or his death.
Othgar capitulated. From that day onward, he became an advisor of sorts to his brother, and Andrik became the (largely undisputed) Lord of Nettlebank Bay.

Timeline

179 AC: Andrik is born the third son of Terrock Tawney and Roslin Lannett
188 AC: Andrik has a near-death experience at the Tawney cliffs. Othgar is shipped off to the Arbor.
192 AC: Andrik becomes a drowned acolyte of Balir Tangledbeard
195 AC: Andrik is granted his first ship and command, goes on a reaving
196 AC: Andrik’s grandfather dies; his father becomes lord.
197 AC: Andrik marries his wife; his saltson is born, as well as his rockdaughter twins.
200 AC: Andrik’s third rockdaughter is born.
208 AC: Andrik participates in the Conquest of Dorne; takes saltwife. His eldest brother dies.
212 AC: Andrik participates in the Sacking of Lannisport; takes Banefort Saltwife. His father dies. Othgar returns from the Arbor. Andrik becomes Lord.
214 AC: Andrik forces his son on his first reaving, giving him a year to return.

Family Tree

  • Lord Haron Tawney, his grandfather (d. 196 AC)
  • Lady Hanya Nettley, his grandmother (d. 180 AC)
    • Boron Tawney, his uncle (d. 183 AC)
    • Ravos Tawney, his uncle (d. 188 AC)
    • Lord Terrock Tawney, his father (d. 212 AC)
    • m. Lady Roslin Lannett, his mother (73)
      • Qhorwyn Tawney, his saltbrother (49)
      • Yohn Tawney, his brother (d. 208 AC)
      • Othgar Tawney, his brother (39)
      • m. Myrielle Serrett, his goodsister (37)
      • Alannys Tawney, his sister (38)
      • Lord Andrik Tawney (36)
      • m. Lysaria of Lys (36)
        • Lucamore Tawney, his saltson and heir (18)
        • Laena Tawney, his saltdaughter (10)
      • m. Alys Wynch (38)
      • m. Meria of the Greenblood (24)
        • Mara Tawney, his saltdaughter (6)
      • m. Xhotaya Wo (30)
        • Koha Tawney, his saltdaughter (5)
      • m. Taris of Myr (27)
        • Tyana Tawney, his saltdaughter (2)
      • m. Teora Banefort (25)
    • Ysolde Tawney, his aunt (74)
Household and Supporting Characters
Lucamore Tawney, son and heir to Andrik
Archetype: Scholar
Othgar Tawney, brother to Andrik.
Archetype: Boatswain
Alannys Tawney, sister to Andrik and Lady of Saltcliffe.
Archetype: Castellan
Rafgar the Reaver, one of Andrik’s men and a close friend. Captain of the Lady Hanya.
Archetype: Agent
Qhorwyn Tawney, saltbrother to Andrik. Captain of the Dornish Quim.
Archetype: Ship Captain
Balir "Tangledbeard", Drowned Priest
Maester Loughlyn, part of Lady Roslin Lannett's retinue
… & countless other vassals, men, thralls of Nettlebank Bay, etc.
submitted by parakeetweet to ITRPCommunity [link] [comments]

Hanging Plot Threads/Foreshadowing(?) at the End of ADWD/Beginning of TWOW (Spoilers Extended)

So, there is a lot of stuff going on at the end of A Dance with Dragons, and I'm sure almost all of it is going to continue on in the story into The Winds of Winter. Thus, I have decided to make a list of it all. Some of the stuff I completely forgot, and it's a very long list. Some of these will probably become major plot points, other will be resolved fairly quickly. I'm also including some character moments and potential foreshadowing to set up certain positions characters are in as that will have an influence on the future story.

Beyond the Wall

The caves were timeless, vast, silent. They were home to more than three score living singers and the bones of thousands dead, and extended far below the hollow hill. "Men should not go wandering in this place," Leaf warned them. "The river you hear is swift and black, and flows down and down to a sunless sea. And there are passages that go even deeper, bottomless pits and sudden shafts, forgotten ways that lead to the very center of the earth. Even my people have not explored them all, and we have lived here for a thousand thousand of your man-years."

The Wall

"The maesters may believe what they wish. Ask a woods witch if you would know the truth. The grey death sleeps, only to wake again. The child is not clean!"

The North

"Stark's little wolflings are dead," said Ramsay, sloshing some more ale into his cup, "and they'll stay dead. Let them show their ugly faces, and my girls will rip those wolves of theirs to pieces. The sooner they turn up, the sooner I kill them again."

The Vale of Arryn

"Redfort and Waynwood are old. One or both of them may die. Gilwood Hunter will be murdered by his brothers. Most likely by young Harlan, who arranged Lord Eon's death. In for a penny, in for a stag, I always say. Belmore is corrupt and can be bought. Templeton I shall befriend. Bronze Yohn Royce will continue to be hostile, I fear, but so long as he stands alone he is not so much a threat."

The Riverlands

The Crownlands

I thought the crossbow fitting. You shared so much with Lord Tywin, why not that? Your niece will think the Tyrells had you murdered, mayhaps with the connivance of the Imp. The Tyrells will suspect her. Someone somewhere will find a way to blame the Dornishmen. Doubt, division, and mistrust will eat the very ground beneath your boy king, whilst Aegon raises his banner above Storm's End and the lords of the realm gather round him.

The Stormlands

Salla would be sailing around the Fingers and down the narrow sea. He was returning to the Stepstones with what few ships remained him. Perhaps he would acquire a few more along the way, if he came upon some likely merchantmen. A little piracy to help the leagues go by.

The Reach

These are no mere reavers. The ironmen have always raided where they could. They would strike sudden from the sea, carry off some gold and girls, and sail away, but there were seldom more than one or two longships, and never more than half a dozen. Hundreds of their ships afflict us now, sailing out of the Shield Islands and some of the rocks around the Arbor. They have taken Stonecrab Cay, the Isle of Pigs, and the Mermaid's Palace, and there are other nests on Horseshoe Rock and Bastard's Cradle. Without Lord Redwyne's fleet, we lack the ships to come to grips with them.
Lord Leyton's locked atop his tower with the Mad Maid, consulting books of spells. Might be he'll raise an army from the deeps. Or not. Baelor's building galleys, Gunthor has charge of the harbor, Garth is training new recruits, and Humfrey's gone to Lys to hire sellsails. If he can winkle a proper fleet out of his whore of a sister, we can start paying back the ironmen with some of their own coin. Till then, the best we can do is guard the sound and wait for the bitch queen in King's Landing to let Lord Paxter off his leash.

Dorne

Braavos

Volantis

"The red priests would be wise to hold their tongues," said Qavo Nogarys. "Already there has been fighting between their followers and those who worship other gods. Benerro's rantings will only serve to bring a savage wrath down upon his head."

Slaver's Bay

Daario turned his head and spat. "That's for Brown Ben Plumm. When next I see his ugly face I will open him from throat to groin and rip out his black heart."
"I'm sad." She yawned again. "And tired. So tired." Tired or sick? Tyrion knelt beside her pallet. "You look pale." He felt her brow. Is it hot in here, or does she have a touch of fever? He dared not ask that question aloud. Even hard men like the Second Sons were terrified of mounting the pale mare. If they thought Penny was sick, they would drive her off without a moment's hesitation.
And across the table from Ser Barristan sat four of King Hizdahr's erstwhile guardsmen, the pit fighters Goghor the Giant, Belaquo Bonebreaker, Camarron of the Count, and the Spotted Cat. Selmy had insisted on their presence, over the objections of Skahaz Shavepate. They had helped Daenerys Targaryen take this city once, and that should not be forgotten. Blood-soaked brutes and killers they might be, but in their own way they had been loyal … to King Hizdahr, yes, but to the queen as well.

The Dothraki Sea

"Yunkai's got four Ghiscari legions too, maybe more, and I heard it said they sent riders across the Dothraki sea to maybe bring some big khalasar down on us."
TL;DR - A list of various major and minor things to show the state of things at the end of ***A Dance with Dragons/*beginning of The Winds of Winter*.* If I forgot anything on this list, let me know and I'll add to it! There's definitely more here that I couldn't fit or forgot about. Share your thoughts on what some of these things could mean!
Edit: Added some more I forgot and was reminded of in the comments, including the BrightwateRosby situations, Aurane and Salla, Cregan & Harrion Karstark, and Marwyn. And some others. George has way too much going on in this world.
submitted by AngeryTargaryen to asoiaf [link] [comments]

Western Australian Team Challenge (WATC) and the Stupid Custodes Shield List

This weekend saw Objective Secured host the 5th Western Australian Team Challenge in Perth. 132 players in teams of 6 (strangely making it one of the bigger events in the post-COVID world), with Captains undergoing a match-up process prior to each round where they ducked and weaved to try and get the best matches for their team's lists. Our team landed right in the middle of the pack at 11th of 22, and with 4 wins and a minor loss I ended up 13th of 132 with the below list.
This list started out as a joke. For those less familiar with team events, this is a 'shield' list - all going well, it's intended to be matched up against the opposing team's strongest meta list, or 'sword', and achieve at worst a minor loss or draw. I took it literally - aiming for a list with every model having a shield. I didn't quite achieve it, but this is the list:
Shield-Captain with Guardian Spear - Warlord, Superior Creation, Eagle's Eye, Indomitable Constitution
Shield-Captain with Castellan Axe
6 Custodes with Sentinel Blades and Storm Shields
6 Custodes with Sentinel Blades and Storm Shields
5 Custodes with Sentinel Blades and Storm Shields
5 Custodes with Sentinel Blades and Storm Shields
5 Custodes with Sentinel Blades and Storm Shields
5 Custodes with Sentinel Blades and Storm Shields
After a weekend of games and some practice beforehand, I'm surprised how effective this list is on its own merit. It does almost no damage at all unless the opponent is brave enough to charge it, and falls back from combat at every opportunity. All it does is score, and prevent the opponent scoring. A savvy opponent will take While We Stand We Fight and Deploy Scramblers against it, but it's really hard to find a third secondary. Moreover, this will comfortably max primary, prevent the opponent maxing primary, and generally do well in secondary.
A short summary of the 5 games played at WATC:
Game 1 - Scorched Earth v Ravenwing, 10 Black Knights, 3 ATVs, biker characters, Ravenwing veterans, 1 of each DA flyer and Land Speeder Vengeance
I deployed my army split in half, with the aim of a 5-man unit and a Captain holding the home objective on each side, a 5-man unit taking the middle objective, and a 6-man pushing for the far objective. Clever opponent, stacked everything onto one flank to try and overwhelm it, with some success - I never reached the far objective on that side, but was able to hold the midfield objective for 3 turns. The shield Custodes just refuse to die. In the last two turns, with the other flank largely uncontested I was able to swing the 5-man holding the home objective over to support the flank under pressure and just barely managed to cling on to that home objective. I realised too late that I should have taken Domination instead of Raze (the mission secondary) - between the uncontested flank and clinging on to the objectives on the other, I held 4+ objectives for 4 turns, which would have got me an extra 8 points. Definitely a lesson I took forward into the rest of the games.
Result - 74-59 Win
Game 2 - Battle Lines v Daemons, Exalted Lord of Change, 2 Exalted Keepers of Secrets, Poxbringer, 2x5 of Beasts of Nurgle, Flamers, Bloodletters, Daemonettes and 3x5 Nurglings
This was a rough matchup for me - half a dozen psychic powers throwing mortal wounds, more mortals from the Beasts and Flamers, and two Keepers with something like a dozen Dmg3 attacks each. I deployed with a 5-man and a Captain on the home objective, and the rest split roughly in half ready to hustle onto the midfield objectives. I took the mission secondary, Engage on All Fronts and Banners. My opponent made a mistake in deployment, infiltrating the Nurglings onto the midfield objectives - which meant I could charge onto them Turn 1. A good start, but then the Beasts, Flamers, Bloodletters and Keepers all hit the midfield objectives at once. One flank copped both Keepers and folded; they held for a turn or two with a 5-man hustling across from the other flank to help out, but unfortunately the Bloodletters were able to swarm the objective and take it while the Keepers did the heavy lifting. From there it was just an attempt to roadblock the Keepers from taking the other midfield and home objective for as long as possible. The game turned on a knife edge - at the bottom of Turn 4 a Keeper came to shift my last few Custodes off the other objective, and I failed just enough 3++ saves to wipe the unit. If I'd made just one more successful save, I would have held the objective in my turn for 5pts primary, 2pts mission secondary at 1pt for the banner, as well as denying my opponent 5pts for primary. A 13pt swing on one 3++, and I lost the game by 12pts, and my team drew the round - my kingdom for a roll of a 3!
Result - 62-75 Loss
Game 3 - Vital Intelligence vs Ultramarines, Calgar, Lieutenant, Tigurius, Apothecary, 3x3 Eradicators, 5 Intercessors, 5 Infiltrators, 8 Heavy Intercessors, 2x3(?) Bladeguard, 2 Redemptors
Essentially a similar list to what I would face for the last 3 games, where the intent was for me to block the Eradicator-heavy lists. I deployed with a 5-man and a Captain on the home objective, a 6-man lining up for each of the two outer objectives, a 5-man and Captain on one inner objective and two 5-mans on the other inner objective that would be the main point of contest. This time I did take Domination, along with Banners and the mission secondary. My opponent set up in a castle with the Infiltrators outflanking - a clever move, since it meant I had to keep a unit babysitting each of the uncontested objectives until they arrived. Turn 1 I swarmed onto every midfield objective and hunkered down in cover to weather the storm. The Redemptors and Bladeguard eventually pushed the 6-man off one objective at the bottom of Turn 3 with some help from shooting, but the inner objective next to it copped the worst of it. I sent the Captain in from the other inner objective to reinforce it, declaring a charge against Calgar with the hope of surviving and using Objective Secured to deny the objective and keep the banner going. Unfortunately I was in for a nasty surprise when my opponent used an Ultramarines strat to fire Overwatch with all 3 Eradicator squads into the Captain - who took something like 15 wounds. After that it was a familiar tactic - roadblock with everything left to keep my opponent off the other objectives until the game ended.
Result - 86-54 Win
Game 4 Sweep and Clear vs Salamanders, Adrax, Vulkan, 2x3 Eradicators, 2x3 Aggressors, Leviathan and Whirlwind Scorpius (pre-new-Index), Intercessors, Assault Intercessors, Eliminators and Infiltrators
More Eradicators. Which was what my list was designed to stop. Same old setup for me - 5-man and Captain on the home objective, 6-man on each of the outer midfield objectives, 3x5-man and a Captain for the centre objective. Once again, Domination, Banners and mission secondary. My opponent set up Eliminators near one of the outer midfield objectives and Infiltrators on the other - unfortunately far enough away that I couldn't charge one and failed to charge the other T1. The bulk of the army swarmed the centre objective and ate all manner of hell for most of the game (damn Adrax hits hard), and slowly but inexorably pushed forward until the dregs charged the Leviathan on their home objective. The Intercessors went to support the Infiltrators on their outer objective, but after seeing what 6 Custodes did to the Infiltrators thought better of it and fell back to shoot the centre objective instead. On the other flank I eventually reached and removed the Eliminators before being overrun by Vulkan, Assault Intercessors and a squad of each Eradicators and Aggressors. The 5-man from the home objective sprinted in to take it back, eventually wresting control of that side of the board. A big win, but more importantly a fun game against a good mate.
Result - 90-11 Win
Game 5 - Over Run vs Ultramarines, Guilliman, Tigurius, Apothecary, Chaplain, 3x3 Eradicators, 3x3 Bladeguard, 2x3 Bolter Inceptors, 3x5 Intercessors
Another game, another Eradicator castle. Setup was a Captain and a 5-man on the centre home objective, a 6-man on each outer home objective, 3 5-mans and a Captain on one flank to rush up and take one of my opponent's outer home objectives. This time, I took Domination, Banners and While We Stand We Fight. Good availability of cover meant that in T1 I lost a single Custodian to shooting, and T2 I reached the opponent's objective with one unit and ran a roadblock with the other two 5-mans and Captain. The deep-striking Inceptors meant that I couldn't abandon my home objectives, so it was down to the 15 Custodes and the Captain to hold the forward objective. Judicious use of cover and Tanglefoot Grenade kept me alive on the objective, though my opponent rather nastily dropped an Orbital Bombardment on it at one point. I left it to the Captain to hold the objective and wear the Bombardment on his 5+++ while two units ran interference against the Bladeguard and Guilliman and the third cheekily snuck around back to take my opponent's centre home objective for a turn. They promptly got Null Zoned and Eradicated, but that was 5pts of primary my opponent wouldn't get back, plus they kept the guns off my Captain camping the objective. After that it was a case of hiding the Captains out of Line of Sight for WWSWF and keeping my opponent off the objective with the blood of the last of the brave 15.
Result - 87-36 Win
A great weekend out - thanks as always to Objective Secured for another fantastic event, and thanks also to the Objective Secured rule, 0+/3++ in cover Custodes and The Emperor's Auspice stratagem!
submitted by Kombatwombat02 to WarhammerCompetitive [link] [comments]

Ghost Stories of Ice and Fire (Spoilers Extended)

Throughout the ASOIAF GRRM uses different places/characters to tell numerous ghost stories, primarily the Nightfort.
Jojen gazed up at him with his dark green eyes. "There's nothing here to hurt us, Your Grace."
Bran wasn't so certain. The Nightfort had figured in some of Old Nan's scariest stories. -ASOS, Bran IV
A list of the different scary stories in the series

The Nightfort

Yet over the thousands of years of its existence as the chief seat of the Watch, the Nightfort has accrued many legends of its own, some of which have been recounted in Archmaester Harmune's Watchers on the Wall. -TWOIAF, The Wall and Beyond: The Night's Watch
and:
It was here that Night's King had reigned, before his name was wiped from the memory of man. This was where the Rat Cook had served the Andal king his prince-and-bacon pie, where the seventy-nine sentinels stood their watch, where brave young Danny Flint had been raped and murdered. This was the castle where King Sherrit had called down his curse on the Andals of old, where the 'prentice boys had faced the thing that came in the night, where blind Symeon Star-Eyes had seen the hellhounds fighting. Mad Axe had once walked these yards and climbed these towers, butchering his brothers in the dark.
All that had happened hundreds and thousands of years ago, to be sure, and some maybe never happened at all. Maester Luwin always said that Old Nan's stories shouldn't be swallowed whole. But once his uncle came to see Father, and Bran asked about the Nightfort. Benjen Stark never said the tales were true, but he never said they weren't; he only shrugged and said, "We left the Nightfort two hundred years ago," as if that was an answer. -ASOS, Bran IV
and:
Sometimes Summer would hear sounds that Bran seemed deaf to, or bare his teeth at nothing, the fur on the back of his neck bristling . . . but the Rat Cook never put in an appearance, nor the seventy-nine sentinels, nor Mad Axe. Bran was much relieved. Maybe it is only a ruined empty castle. -ASOS, Bran IV
and:
Bran made himself close his eyes. Maybe he even slept some, or maybe he was just drowsing, floating the way you do when you are half awake and half asleep, trying not to think about Mad Axe or the Rat Cook or the thing that came in the night. -ASOS, Bran IV
The Night's King
As the sun began to set the shadows of the towers lengthened and the wind blew harder, sending gusts of dry dead leaves rattling through the yards. The gathering gloom put Bran in mind of another of Old Nan's stories, the tale of Night's King. He had been the thirteenth man to lead the Night's Watch, she said; a warrior who knew no fear. "And that was the fault in him," she would add, "for all men must know fear." A woman was his downfall; a woman glimpsed from atop the Wall, with skin as white as the moon and eyes like blue stars. Fearing nothing, he chased her and caught her and loved her, though her skin was cold as ice, and when he gave his seed to her he gave his soul as well.
He brought her back to the Nightfort and proclaimed her a queen and himself her king, and with strange sorceries he bound his Sworn Brothers to his will. For thirteen years they had ruled, Night's King and his corpse queen, till finally the Stark of Winterfell and Joramun of the wildlings had joined to free the Watch from bondage. After his fall, when it was found he had been sacrificing to the Others, all records of Night's King had been destroyed, his very name forbidden.
"Some say he was a Bolton," Old Nan would always end. "Some say a Magnar out of Skagos, some say Umber, Flint, or Norrey. Some would have you think he was a Woodfoot, from them who ruled Bear Island before the ironmen came. He never was. He was a Stark, the brother of the man who brought him down." She always pinched Bran on the nose then, he would never forget it. "He was a Stark of Winterfell, and who can say? Mayhaps his name was Brandon. Mayhaps he slept in this very bed in this very room."
No, Bran thought, but he walked in this castle, where we'll sleep tonight. He did not like that notion very much at all. Night's King was only a man by light of day, Old Nan would always say, but the night was his to rule. And it's getting dark. -ASOS, Bran IV
and:
The oldest of these tales concern the legendary Night's King, the thirteenth Lord Commander of the Night's Watch, who was alleged to have bedded a sorceress pale as a corpse and declared himself a king. For thirteen years the Night's King and his "corpse queen" ruled together, before King of Winter, Brandon the Breaker, (in alliance, it is said, with the King-Beyond-the-Wall, Joramun) brought them down. Thereafter, he obliterated the Night's King's very name from memory.
In the Citadel, the archmaesters largely dismiss these tales—though some allow that there may have been a Lord Commander who attempted to carve out a kingdom for himself in the earliest days of the Watch. Some suggest that perhaps the corpse queen was a woman of the Barrowlands, a daughter of the Barrow King who was then a power in his own right, and oft associated with graves. The Night's King has been said to have been variously a Bolton, a Woodfoot, an Umber, a Flint, a Norrey, or even a Stark, depending on where the tale is told. Like all tales, it takes on the attributes that make it most appealing to those who tell it. -TWOIAF: The Wall and Beyond: The Night's Watch
Rat Cook
So they went exploring, Jojen Reed leading, Bran in his basket on Hodor's back, Summer padding by their side. Once the direwolf bolted through a dark door and returned a moment later with a grey rat between his teeth. The Rat Cook, Bran thought, but it was the wrong color, and only as big as a cat. The Rat Cook was white, and almost as huge as a sow . . . -ASOS, Bran IV
and:
That was the only thing he liked about the kitchens, though. The roof was mostly there, so they'd be dry if it rained again, but he didn't think they would ever get warm here. You could feel the cold seeping up through the slate floor. Bran did not like the shadows either, or the huge brick ovens that surrounded them like open mouths, or the rusted meat hooks, or the scars and stains he saw in the butcher's block along one wall. That was where the Rat Cook chopped the prince to pieces, he knew, and he baked the pie in one of these ovens. -ASOS, Bran IV
and:
When the flames were blazing nicely Meera put the fish on. At least it's not a meat pie. The Rat Cook had cooked the son of the Andal king in a big pie with onions, carrots, mushrooms, lots of pepper and salt, a rasher of bacon, and a dark red Dornish wine. Then he served him to his father, who praised the taste and had a second slice. Afterward the gods transformed the cook into a monstrous white rat who could only eat his own young. He had roamed the Nightfort ever since, devouring his children, but still his hunger was not sated. "It was not for murder that the gods cursed him," Old Nan said, "nor for serving the Andal king his son in a pie. A man has a right to vengeance. But he slew a guest beneath his roof, and that the gods cannot forgive." -ASOS, Bran IV
and:
As the Lord of the Dreadfort slipped out, attended by the three maesters, other lords and captains rose to follow. Hother Umber, the gaunt old man called Whoresbane, went grim-faced and scowling. Lord Manderly was so drunk he required four strong men to help him from the hall. "We should have a song about the Rat Cook," he was muttering, as he staggered past Theon, leaning on his knights. "Singer, give us a song about the Rat Cook." -ASOS, The Prince in Winterfell
and:
In the North, they tell the tale of the Rat Cook, who served an Andal king—identified by some as King Tywell II of the Rock, and by others as King Oswell I of the Vale and Mountain—the flesh of the king's own son, baked into a pie. For this, he was punished by being turned into a monstrous rat that ate its own young. Yet the punishment was incurred not for killing the king's son, or for feeding him to the king, but for the breaking of guest right. -TWOIAF, The North
Obviously the Frey Pies theory is heavily based on the Rat Cook.
The 79 Sentinels
"There are ghosts here," Bran said. Hodor had heard all the stories before, but Jojen might not have. "Old ghosts, from before the Old King, even before Aegon the Dragon, seventy-nine deserters who went south to be outlaws. One was Lord Ryswell's youngest son, so when they reached the barrowlands they sought shelter at his castle, but Lord Ryswell took them captive and returned them to the Nightfort. The Lord Commander had holes hewn in the top of the Wall and he put the deserters in them and sealed them up alive in the ice. They have spears and horns and they all face north. The seventy-nine sentinels, they're called. They left their posts in life, so in death their watch goes on forever. Years later, when Lord Ryswell was old and dying, he had himself carried to the Nightfort so he could take the black and stand beside his son. He'd sent him back to the Wall for honor's sake, but he loved him still, so he came to share his watch." -ASOS, Bran IV
and:
Outside the wind was sending armies of dead leaves marching across the courtyards to scratch faintly at the doors and windows. The sounds made him think of Old Nan's stories. He could almost hear the ghostly sentinels calling to each other atop the Wall and winding their ghostly warhorns. -ASOS, Bran IV
Brave Dany Flint
Or sing to us of brave young Danny Flint and make us weep." To look at him, you would have thought that he was the one newly wed. -ADWD, The Prince of Winterfell
and:
"Har! You win, crow. Not a cock between 'em. The little one's got her a set o' balls, though. A spearwife in the making, her." He called to his own men. "Go find them something girly to put on before Lord Snow wets his smallclothes."
"I'll need two boys to take their places."
"How's that?" Tormund scratched his beard. "A hostage is a hostage, seems to me. That big sharp sword o' yours can snick a girl's head off as easy as a boy's. A father loves his daughters too. Well, most fathers."
It is not their fathers who concern me. "Did Mance ever sing of Brave Danny Flint?"
"A girl who dressed up like a boy to take the black. Her song is sad and pretty. What happened to her wasn't." In some versions of the song, her ghost still walked the Nightfort. "I'll send the girls to Long Barrow." The only men there were Iron Emmett and Dolorous Edd, both of whom he trusted. That was not something he could say of all his brothers.
The wildling understood. "Nasty birds, you crows." He spat. "Two more boys, then. You'll have them." -ADWD, Jon XII
King Sherrit
Ancient King who called down a curse on the Andals:
This was the castle where King Sherrit had called down his curse on the Andals of old, -ASOS, Bran IV
The Thing that came in the Night
Or maybe it wasn't Mad Axe at all, maybe it was the thing that came in the night. The 'prentice boys all saw it, Old Nan said, but afterward when they told their Lord Commander every description had been different. And three died within the year, and the fourth went mad, and a hundred years later when the thing had come again, the 'prentice boys were seen shambling along behind it, all in chains. -ASOS, Bran IV
Bran later encounters Sam and thinks that Sam is "the thing":
The footfalls sounded heavy to Bran, slow, ponderous, scraping against the stone. It must be huge. Mad Axe had been a big man in Old Nan's story, and the thing that came in the night had been monstrous. Back in Winterfell, Sansa had told him that the demons of the dark couldn't touch him if he hid beneath his blanket. He almost did that now, before he remembered that he was a prince, and almost a man grown.
and:
From the well came a wail, a piercing creech that went through him like a knife. A huge black shape heaved itself up into the darkness and lurched toward the moonlight, and the fear rose up in Bran so thick that before he could even think of drawing Hodor's sword the way he'd meant to, he found himself back on the floor again with Hodor roaring "Hodor hodor HODOR," the way he had in the lake tower whenever the lightning flashed. But the thing that came in the night was screaming too, and thrashing wildly in the folds of Meera's net. Bran saw her spear dart out of the darkness to snap at it, and the thing staggered and fell, struggling with the net. The wailing was still coming from the well, even louder now. On the floor the black thing flopped and fought, screeching, "No, no, don't, please, DON'T . . ." -ASOS, Bran IV
The Hellhounds
Somehow a blind "kinght" was able to see hellhounds fighting:
where blind Symeon Star-Eyes had seen the hellhounds fighting -ASOS, Bran IV
Mad Axe
It wasn't the sentinels, he knew. The sentinels never left the Wall. But there might be other ghosts in the Nightfort, ones even more terrible. He remembered what Old Nan had said of Mad Axe, how he took his boots off and prowled the castle halls barefoot in the dark, with never a sound to tell you where he was except for the drops of blood that fell from his axe and his elbows and the end of his wet red beard. -ASOS, Bran IV
He is also referenced wrt to Sam:
The footfalls sounded heavy to Bran, slow, ponderous, scraping against the stone. It must be huge. Mad Axe had been a big man in Old Nan's story, and the thing that came in the night had been monstrous. Back in Winterfell, Sansa had told him that the demons of the dark couldn't touch him if he hid beneath his blanket. He almost did that now, before he remembered that he was a prince, and almost a man grown.
and:
It was Jojen who fed the sticks to the fire and blew on them until the flames leapt up crackling. Then there was light, and Bran saw the pale thin-faced girl by the lip of the well, all bundled up in furs and skins beneath an enormous black cloak, trying to shush the screaming baby in her arms. The thing on the floor was pushing an arm through the net to reach his knife, but the loops wouldn't let him. He wasn't any monster beast, or even Mad Axe drenched in gore; only a big fat man dressed up in black wool, black fur, black leather, and black mail. "He's a black brother," said Bran. "Meera, he's from the Night's Watch." -ASOS, Bran IV

Old Nan

Old Nan describes several of the stories that take place at the Nightfort and Harrenhal, but she also tells a few others. Like Mushroom, a good portion of what she says is true and they are right up there near Septon Barth on giving the reader information.
Hardhome
"I know where the slaves came from. They were wildlings from Westeros, from a place called Hardhome. An old ruined place, accursed." Old Nan had told her tales of Hardhome, back at Winterfell when she had still been Arya Stark -ADWD, The Blind Girl
and:
Othell Yarwyck scowled. "I'm no ranger, but …Hardhome is an unholy place, it's said. Cursed. Even your uncle used to say as much, Lord Snow. Why would they go there?" -ADWD, Jon VIII
"All that's true, I don't doubt," said Yarwyck, "but it's not a place I'd want to spend a night. You know the tale."
He did. Hardhome had been halfway toward becoming a town, the only true town north of the Wall, until the night six hundred years ago when hell had swallowed it. Its people had been carried off into slavery or slaughtered for meat, depending on which version of the tale you believed, their homes and halls consumed in a conflagration that burned so hot that watchers on the Wall far to the south had thought the sun was rising in the north. Afterward ashes rained down on haunted forest and Shivering Sea alike for almost half a year. Traders reported finding only nightmarish devastation where Hardhome had stood, a landscape of charred trees and burned bones, waters choked with swollen corpses, blood-chilling shrieks echoing from the cave mouths that pocked the great cliff that loomed above the settlement.
Six centuries had come and gone since that night, but Hardhome was still shunned. The wild had reclaimed the site, Jon had been told, but rangers claimed that the overgrown ruins were haunted by ghouls and demons and burning ghosts with an unhealthy taste for blood. "It is not the sort of refuge I'd chose either," Jon said, "but Mother Mole was heard to preach that the free folk would find salvation where once they found damnation." -ADWD, Jon VIII
and:
Hardhome was once the only settlement approaching a town in the lands beyond the Wall, sheltered on Storrold's Point and commanding a deepwater harbor. But six hundred years ago, it was burned and its people destroyed, though the Watch cannot say for a certainty what happened. Some say that cannibals from Skagos fell on them, others that slavers from across the narrow sea were at fault. The strangest stories, from a ship of the Watch sent to investigate, tell of hideous screams echoing down from the cliffs above Hardhome, where no living man or woman could be found.
A most fascinating account of Hardhome can be found in Maester Wyllis's Hardhome: An Account of Three Years Spent Beyond-the-Wall among Savages, Raiders, and Woodswitches. Wyllis journeyed to Hardhome on a Pentoshi trader and established himself there as a healer and counselor so that he might write of their customs. He was given the protection of Gorm the Wolf—a chieftain who shared control of Hardhome with three other chiefs. When Gorm was murdered in a drunken brawl, however, Wyllis found himself in mortal danger and made his way back to Oldtown. There he set down his account, only to vanish the year after the illuminations were done. It was said in the Citadel that he was last seen at the docks, looking for a ship that would take him to Eastwatch-by-the-Sea. -TWOIAF, The Wall and Beyond: The Wildlings
If you are interested check out some tinfoil on why Valyrian Dragonriders destroyed Hardhome
WinteThe Others
"That's not my favorite," he said. "My favorites were the scary ones." He heard some sort of commotion outside and turned back to the window. Rickon was running across the yard toward the gatehouse, the wolves following him, but the tower faced the wrong way for Bran to see what was happening. He smashed a fist on his thigh in frustration and felt nothing.
"Oh, my sweet summer child," Old Nan said quietly, "what do you know of fear? Fear is for the winter, my little lord, when the snows fall a hundred feet deep and the ice wind comes howling out of the north. Fear is for the long night, when the sun hides its face for years at a time, and little children are born and live and die all in darkness while the direwolves grow gaunt and hungry, and the white walkers move through the woods."
"You mean the Others," Bran said querulously.
"The Others," Old Nan agreed. "Thousands and thousands of years ago, a winter fell that was cold and hard and endless beyond all memory of man. There came a night that lasted a generation, and kings shivered and died in their castles even as the swineherds in their hovels. Women smothered their children rather than see them starve, and cried, and felt their tears freeze on their cheeks." Her voice and her needles fell silent, and she glanced up at Bran with pale, filmy eyes and asked, "So, child. This is the sort of story you like?"
"Well," Bran said reluctantly, "yes, only …"
Old Nan nodded. "In that darkness, the Others came for the first time," she said as her needles went click click click. "They were cold things, dead things, that hated iron and fire and the touch of the sun, and every creature with hot blood in its veins. They swept over holdfasts and cities and kingdoms, felled heroes and armies by the score, riding their pale dead horses and leading hosts of the slain. All the swords of men could not stay their advance, and even maidens and suckling babes found no pity in them. They hunted the maids through frozen forests, and fed their dead servants on the flesh of human children."
Her voice had dropped very low, almost to a whisper, and Bran found himself leaning forward to listen.
"Now these were the days before the Andals came, and long before the women fled across the narrow sea from the cities of the Rhoyne, and the hundred kingdoms of those times were the kingdoms of the First Men, who had taken these lands from the children of the forest. Yet here and there in the fastness of the woods the children still lived in their wooden cities and hollow hills, and the faces in the trees kept watch. So as cold and death filled the earth, the last hero determined to seek out the children, in the hopes that their ancient magics could win back what the armies of men had lost. He set out into the dead lands with a sword, a horse, a dog, and a dozen companions. For years he searched, until he despaired of ever finding the children of the forest in their secret cities. One by one his friends died, and his horse, and finally even his dog, and his sword froze so hard the blade snapped when he tried to use it. And the Others smelled the hot blood in him, and came silent on his trail, stalking him with packs of pale white spiders big as hounds—"
The door opened with a bang, and Bran's heart leapt up into his mouth in sudden fear, but it was only Maester Luwin, with Hodor looming in the stairway behind him. "Hodor!" the stableboy announced, as was his custom, smiling hugely at them all. -AGOT, Bran IV
It is such a bummer that Old Nan got cut off before saying something important to plot.
Ice Dragons
They rode the winch lift back to the ground. The wind was gusting, cold as the breath of the ice dragon in the tales Old Nan had told when Jon was a boy. The heavy cage was swaying. From time to time it scraped against the Wall, starting small crystalline showers of ice that sparkled in the sunlight as they fell, like shards of broken glass. -ADWD, Jon VII
and:
The snowfall was light today, a thin scattering of flakes dancing in the air, but the wind was blowing from the east along the Wall, cold as the breath of the ice dragon in the tales Old Nan used to tell. Even Melisandre's fire was shivering; the flames huddled down in the ditch, crackling softly as the red priestess sang. Only Ghost seemed not to feel the chill. -ADWD, Jon X
and:
Of all the queer and fabulous denizens of the Shivering Sea, however, the greatest are the ice dragons. These colossal beasts, many times larger than the dragons of Valyria, are said to be made of living ice, with eyes of pale blue crystal and vast translucent wings through which the moon and stars can be glimpsed as they wheel across the sky. Whereas common dragons (if any dragon can truly be said to be common) breathe flame, ice dragons supposedly breathe cold, a chill so terrible that it can freeze a man solid in half a heartbeat.
Sailors from half a hundred nations have glimpsed these great beasts over the centuries, so mayhaps there is some truth behind the tales. Archmaester Margate has suggested that many legends of the north—freezing mists, ice ships, Cannibal Bay, and the like—can be explained as distorted reports of ice-dragon activity. Though an amusing notion, and not without a certain elegance, this remains the purest conjecture. As ice dragons supposedly melt when slain, no actual proof of their existence has ever been found. -TWOIAF: Beyond the Free Cities: The Shivering Sea
The Prince Who Thought He Was A Dragon
"Aerion the Monstrous?" Jon knew that name. "The Prince Who Thought He Was a Dragon" was one of Old Nan's more gruesome tales. His little brother Bran had loved it.
"The very one, though he named himself Aerion Brightflame. One night, in his cups, he drank a jar of wildfire, after telling his friends it would transform him into a dragon, but the gods were kind and it transformed him into a corpse. Not quite a year after, King Maekar died in battle against an outlaw lord." -ACOK, Jon I
and:
The look Stannis gave her was dark. "Nine mages crossed the sea to hatch Aegon the Third's cache of eggs. Baelor the Blessed prayed over his for half a year. Aegon the Fourth built dragons of wood and iron. Aerion Brightflame drank wildfire to transform himself. The mages failed, King Baelor's prayers went unanswered, the wooden dragons burned, and Prince Aerion died screaming." -ASOS, Davos V

Harrenhal

Catelyn could remember hearing Old Nan tell the story to her own children, back at Winterfell. "And King Harren learned that thick walls and high towers are small use against dragons," the tale always ended. "For dragons fly." Harren and all his line had perished in the fires that engulfed his monstrous fortress, and every house that held Harrenhal since had come to misfortune. Strong it might be, but it was a dark place, and cursed. -ACOK, Catelyn I
Rulers of Harrenhal
  • House Hoare, wiped out during the burning of Harrenhal
  • House Qoherys held Harrenhal from 1 AC-37 AC, wiped out by Harren the Red
  • House Harroway held Harrenhal from 37 AC-44 AC, wiped out by King Maegor I Targaryen
  • House Towers held Harrenhal from 44 AC-61 AC, dying out without heirs
  • The widowed Queen Rhaena Targaryen held Harrenhal from 61 AC-73 AC, when she died
  • House Strong held Harrenhal from 73 AC-131 AC, last of the line executed by Lord Cregan Stark
  • Alys Rivers was the "witch queen" of Harrenhal during the regency of Aegon III
  • House Lothston held Harrenhal from 151 AC-unknown, line was brought down in the reign of King Maekar I Targaryen
  • House Whent held Harrenhal for three generations. Lady Shella Whent yielded the castle in 298 AC to the forces of Lord Tywin Lannister
  • House Slynt was awarded Harrenhal for a short period of time in 299 AC
  • House Baelish was awarded Harrenhal in 299 AC.
Main Story
  • Shella Whent, last of House Whent. Said to have died at the beginning of winter, under as of yet unknown circumstances
  • Janos Slynt, made Lord of Harrenhal. Stripped of title a short while later by Tyrion Lannister[18] and sent to the Wall where he is later executed by Jon Snow
  • Tywin Lannister, took possession of Harrenhal near the start of the War of the Five Kings. Later slain by a crossbow by his son, Tyrion, while seated on a privy in the Tower of the Hand
  • Amory Lorch, named castellan. Fed to a bear in Harrenhal's bear pit
  • Roose Bolton, held Harrenhal for a short time
  • Petyr Baelish, named Lord of Harrenhal and Lord Paramount of the Trident, though he has yet to take possession of the castle
  • Vargo Hoat, given Harrenhal by Lord Bolton and eventually tortured to death within Harrenhal by Gregor Clegane
  • Gregor Clegane, died of a poisoned spear thrust after being wounded by Oberyn Martell in King's Landing
  • Polliver, named castellan. Eventually killed by Sandor Clegane at the crossroads inn
  • Bonifer Hasty, named castellan by Jaime Lannister

Other Possibilities

Qyburn
Not really a "ghost story" by the definition I'm using but I love this passage so I'm adding it:
That is the last thing I mean to do. The moonlight glimmered pale upon the stump where Jaime had rested his head. The moss covered it so thickly he had not noticed before, but now he saw that the wood was white. It made him think of Winterfell, and Ned Stark's heart tree. It was not him, he thought. It was never him. But the stump was dead and so was Stark and so were all the others, Prince Rhaegar and Ser Arthur and the children. And Aerys. Aerys is most dead of all. "Do you believe in ghosts, Maester?" he asked Qyburn.
The man's face grew strange. "Once, at the Citadel, I came into an empty room and saw an empty chair. Yet I knew a woman had been there, only a moment before. The cushion was dented where she'd sat, the cloth was still warm, and her scent lingered in the air. If we leave our smells behind us when we leave a room, surely something of our souls must remain when we leave this life?" Qyburn spread his hands. "The archmaesters did not like my thinking, though. Well, Marwyn did, but he was the only one." -ASOS, Jaime VI
Danelle Lothston
Father, Jaime thought, your dogs have both gone mad. He found himself remembering tales he had first heard as a child at Casterly Rock, of mad Lady Lothston who bathed in tubs of blood and presided over feasts of human flesh within these very walls. -AFFC, Jaime III
Bloodraven
He remembered then. He was a holy man sworn to the Seven, even if he did preach treason.
"His hands are scarlet with a brother's blood, and the blood of his young nephews too," the hunchback had declared to the crowd that had gathered in the market square. "A shadow came at his command to strangle brave Prince Valarr's sons in their mother's womb. Where is our Young Prince now? Where is his brother, sweet Matarys? Where has Good King Daeron gone, and fearless Baelor Breakspear? The grave has claimed them, every one, yet he endures, this pale bird with bloody beak who perches on King Aerys's shoulder and caws into his ear. The mark of hell is on his face and in his empty eye, and he has brought us drought and pestilence and murder. Rise up, I say, and remember our true king across the water. Seven gods there are, and seven kingdoms, and the Black Dragon sired seven sons! Rise up, my lords and ladies. Rise up, you brave knights and sturdy yeomen, and cast down Bloodraven, that foul sorcerer, lest your children and your children's children be cursed forever-more." Every word was treason. Even so, it was a shock to see him here, with holes where his eyes had been. "That's him, aye," Dunk said, "and another good reason to put this town behind us." He gave Thunder a touch of the spur, and he and Egg rode through the gates of Stoney Sept, listening to the soft sound of the rain. How many eyes does Lord Bloodraven have? the riddle ran. A thousand eyes, and one. Some claimed the King's Hand was a student of the dark arts who could change his face, put on the likeness of a one-eyed dog, even turn into a mist. Packs of gaunt gray wolves hunted down his foes, men said, and carrion crows spied for him and whispered secrets in his ear. Most of the tales were only tales, Dunk did not doubt, but no one could doubt that Bloodraven had informers everywhere.
He had seen the man once with his own two eyes, back in King's Landing. White as bone were the skin and hair of Brynden Rivers, and his eye—he had only the one, the other having been lost to his half brother Bittersteel on the Redgrass Field—was red as blood. On cheek and neck he bore the winestain birthmark that had given him his name. -The Mystery Knight
There are obviously other legends, rumors and misattributions in the story ( Sierra Seastar, Daenerys, Lady Vaith, etc.) but I don't think any of them really fit what I was trying to accomplish here. But I am sure I still missed a few other good ones.
My attempt to come up with a list of ghost/scary stories told in Westeros. Let me know if I missed any or any thoughts you may have on the ones I listed above. As I mentioned I was hoping to come up with a list of ghost/scary stories/tales not just I heart a rumor that character X was a bad dude.
TLDR: Some thoughts, parallels and theories on ghost stories told in Westeros
submitted by LChris24 to asoiaf [link] [comments]

[Long Post] Discussion about DA point value for 9th ED.

Hello guys,
I finally have access to the point changes through the leaks / consolidation in a datasheet (source here https://docs.google.com/spreadsheets/d/1IRnHYqQfUNymy6be2vn9iZAczaR8HTblA-Id1qEBnlU/edit#gid=0) and I wanted to open a thread about the new possibilities and get your opinions about the unit and their new prices. I’ll also talk rapidly about the FAQ on our books. I won’t review the HQ changes as it is required more solid information (through testing).
The overall point increase is around 13% (when counting all armies). Every unit which cost increase is higher than that are losing value. The prices here are calculated taking into account the wargear when options are detailed.
Deathwing:
Deathwing Knights take a huge blow going up from 35 points to 45 points per model (+10 ppm 29%). It is a substantial increase for a unit that can’t shoot and needs to be dropped for 2 CP to do something. Moreover, if the change on the storm shield becomes the new rule for all the units and not only for the Indomitus units (4+ invul and +1 on the save roll), they will lose a lot of durability unless dropped into a cover.
Deathwing/Tartaros terminators are also in a good spot going from 34 ppm (29 for the sergeant) to 36 point for the base powerfist/storm bolter (31 for the sergeant sadly). If you choose a chainfist instead, you get a terminator at the same price at 8th ed. Heavy weaponry on termis also went down (-22% on Cyclone missile launcher, -32% on assault canon) which is also a good opportunity to put some punch on the old terminator unit especially if you consider the “Deathwing assault stratagem” for a double tap. It is also worth noting than the Cyclone missile launcher is the cheapest missile launcher available and the only one to break the rules of 1 Krak missile for less than 15 points (20 for a Vehicle).
On the other hand, if the objective is to drop a unit to kill a big threat and sleep on an objective, Cataphractii terminators with Chainfist will be big winners taking advantage on their built-in 4+ invul and shoots for only 39 ppm (+0% with Chainfist) per model. Note that the sergeant can also swap his powersword for a chainfist.

Thoughts: I’ll probably swap my old terminators and my Knights (as I’m not ready to spend 100€ to buy a full tartaros squad for just a 1” bonus base movement) but I might give a shot on Cataphractii as my Deathwing assault target. I don’t think it is the end of the Knights because they remain the best IK hunters, but they are atm overpriced.
Ravenwing:
Ravenwing HQ bomb is better than before. Sammy in Sableclaw got only 10 points increase (no change for Corvex one) and Ravenwing Talonmaster is cheaper than before (-8 points in total after considering the wargear). The combo is only 2 points higher than in 8th ed when everything went up. With Vehicles and Heavy weapon changes (no -1 to hit on moving vehicles) they are buffed again.
Impeccable mobility WL trait is better than before: “Whilst they are within 6" of this Warlord, models in Ravenwing units from your army that have Advanced this turn can treat any Heavy weapons they are equipped with as Assault weapons. In addition, such models do not suffer the penalty for Advancing and firing Assault weapons”.
It means that you can advance (more movement), get your 4++ from Jink and fire Heavy weapon without -1 to hit. It is great for Aircrafts (especially for the Nephilim as it only got heavy weapons) and Speeders. Sadly it is not working at full potential for Attack bikes (or regular Bikers) as twin boltguns aren’t Heavy or Assault weapons.
Ravenwing bikers are great after point changes, as twin boltgun are now free, netting only a 2-point increase (8.7%) to a value of 25 ppm. This unit is at least one of the few old units to get points values in lines with Intercessors level (more shots with less AP, toughness 5 and high mobility).
Attack bikes on the other hands are taking bigger hits as both the wargear and the base unit are more expensive. The basic screen of 3 attack bikes with HB went from 111 to 135 points (a price increase about 22% for both versions HB & MM ) which is in the point range of the New Outriders (45 ppm). Not sure they can compete with the Primaris ones as they will have 6 attacks when charging… They also can’t shoot in Engagement range as a Speeder could do…
Black Knights are also in a dire position with an effective increase of 6 ppm (18%). Unfortunately, Hellblaster stayed at 33 ppm (40 for BK) trading effectively Toughness 5 and higher mobility for a bigger range. They are by no mean bad, but they aren’t in my opinion an auto includes anymore especially if your list runs an Azrael Castle.
Nearly all speeders went up in points because of the overall wargear price increase on vehicles (heavy bolter at 15 points instead of 10, Heavy flamer at 15 instead of 14, Multi melta at 25 instead of 22 with the exception of the assault cannon from 22 to 20 points). Tornado Speeders are the mostly impacted ones because of Typhoon Missile launchers (+8 points from 32 to 40) netting a +13% for HB & 11% for MM increase. Speeders with assault cannon (HB & MM) are the less impacted with nearly no change (4% & 1%).
The Vengeance version also got a base price increase (+15//17%) when the Darkshroud went down (-8 to a -3 point after minimal wargear). It is difficult to explain for the first as the unit wasn’t great, and in my opinion is even worse, but understandable for the later as the modifiers to hit aren’t stacking anymore (some building already giving the -1 to hit).
Changes on the “Fly Keyword” hurt a lot our Speeders as we can’t effectively Fall back and shoot with them unless we use the Intractable stratagem or decide to shoot in melee using the “Big Guns Never Tire” rule.

Thoughts: Ravenwing HQ combo is still kicking, they synergize really well with our Aircraft, especially the Nephilim but also with other speeders. Speeders, bar Tornado or Vengeance ones, are really better point wise than in 8th ed.
Funny enough the Speeder and the Attack bike have the same price per W (30 for 4 or 45 for 6) trading the Twin bolt gun for the Vehicle rules. The designer might have thought that the Bikes were too cheap or the Speeder was overpriced. As a comparison, a hypothetical Speeder with Assault cannon is nearly in line with the price of 3 intercessors.
Ravenwing bikers are a potential contender against Primaris intercessors trading fire power for mobility and durability. Attack bikes, even if I really like those models, took a big hit which might have killed them. Assault Cannon Speeders are pretty cost efficient and might be played more in the 9th ed.
Greenwing:
Tactical marines were the worst unit in the late 8th edition (for Space marine at least and arguably in the game) with points not in line with their real power. On the 9th edition, it is even worse and won't probably be played anymore (+3 ppm +25%). Assault marines with Jump pack are at 17 ppm (+13.5%) as they got the same cost increase than tactical marines. Scouts are also in a bad spot as they are more expensive with a flat +3 ppm (+27%). For 17 ppm and with point upgrade on storm shield (from 2 to 4 ppm), it will be difficult to use our veteran properly. I really love the models …
Reivers with grave-chute or grapnel launcher cost 20 ppm (+11%) and 18 ppm with basic wargear (+12.5%).
Incursor (11% +2 ppm) are at least a real option to intercessors as a really polyvalent unit with decent shooting capacities as ignoring cover and -1 to hit as well as decent melee capacities (taking well Psychic powers and stratagems, Gene-wrought Might as an example). Smoke launchers also help to keep an objective a turn.
Infiltrators (9% +2ppm) can also be really good to protect our backline from reinforcement and DS. With the change, they are closer to intercessor price, giving them a real chance to be fielded.
Aggressors with Boltstorm Gauntlet went from 37 ppm to 45 ppm (22%). It is even worse for Flamestorm ones as their price increase from 35 ppm to 45 ppm (29%). I don’t think the unit won’t be playable but it will need really a specific backbone to use them. As they are slow and have a short range, they will need the backup from a Chaplain with the Stoic Procession Litany (move and shoot twice) to make them cost efficient. However, they are a pretty decent unit to use as a reserve as they can overcome their short range by coming near the enemy.
Devastators are better than before pointwise as nearly all heavy weapons went down in price and easily compensate the +2 ppm. 4 Plasma cannon variants are dirty cheap and really take advantage of the blast rules to be more polyvalent.
Suppressors went from 28 ppm to 33 ppm (18%). Imo they are a bit overpriced for a unit facing heavy weapon restriction and in point range/stats of the terminators.
Bolter Inceptors are definitely impacted by the point change with a +7 ppm (40 ppm 21%) but only +3 ppm for Plasma inceptor (45 ppm 7%). I don’t like this unit, 2D3 shots is too RNG for me but this unit is really stronger than before for the Unforgiven and should take the place of the DK (nearly the same price for similar stats, more shooting and 1 more W for only 5 points). It is one of the best units available.
Eliminators took a huge blow going from 24 ppm to 30 ppm for basic sniper rifle (25%) but a less threatening blow 36 ppm to 40 ppm (10%) for las fusil. Las fusil ones are pretty cheap for tank hunting with less RNG involved (flat 3D).
With the FAQ, Grim resolve gives immunity to attrition helping to use more than MSU unit without the fear to lose more than 1 model per morale phase. Not sure if it will help us to take big units as all our units are pretty expensive but it broadens our possibilities.

Thoughts: Detachment rules changes are also a heavy blow to Battalion and MSU spams, killing in my opinion Scouts as you’ll prefer fewer stronger units. However for 135 points, Sniper scouts embarked in a Land speeder storm (which is cheaper now) are quite nice to put some pressure on annoying small characters (Cadre Fireblade, Primaris Psyker, a Farseer...) or too rush on an objective as he must kill the transport and the scouts after.
Intercessors seem to be the unit they used to balance the game pointwise and are still one of the best units in the game. However other Primaris options are now also viable which gives us more flexibility in the playstyle.
With the quality of our Fast attack slots, assault marine should really be used to give dynamic poses to our devastator squad… it is even worse when compared to Reivers which are strictly better for a similar price. Unless you have strict point or detachment structure constraints, you should always pick Reivers over Assault marine for a deep strike slot aimed to kill infantry or light vehicle.
In my opinion, we might see less Eliminators spams (3 units of 3) as they are more expensive but they still remain a good unit that we will see for sure. Plasma inceptors got a lot of love and should be a good addition in a Dark Angel collection.
Ironwing
Whirlwind got a huge blow going up to 125 points on the base model corresponding to a 56% increase for Castellan launcher and 32% for Vengeance launcher.
Vindicator didn’t really change in price (+5 ppm / 4%).
The Predator base went up by 5 ppm (4%) but when fully loaded with Lascannon the model went cheaper (-5 ppm / 3%) and more expensive with HB (+10% 15 ppm).
Both Hunter and Stalker went up in price, +20 ppm corresponding to a 27% increase for the first and 19% for the latter.
Impulsor went up to 102 ppm (36%) when the basic rhino when up to 76 ppm (25%).
Repulsor with basic wargear is only 4 ppm more expensive (less than 2%) against a 41 ppm increase for the executioner (13% for both versions). The point increase is mitigated the more you put wargear options on them (in %).
Funny enough all Land Raiders have the same price, 285 points, when equipped with their base equipment. The default version still has the same issue as before, its weaponry is neither good to kill other tanks (Lascannon are so driven by the RNG…) nor infantry but its nearly nonexistent price increase might make it more playable. With the Vehicles rule changes, the redeemer might be playable in some case as it will be hard to tag him in melee and survives its focused fire (2D6 S6 AP-2 D2 autohits and 12 AC shots). Hurricane bolter got nerfed in the 9th edition with a 50% cost increase leading to a more expensive Land Raider crusader. The problem remain the same, not enough fire power for the supposed ultimate creation and the fact that it can't to transport primaris units.

Thoughts: I’ll probably change my Land raider into a Redeemer but I don’t think they will be competitive in 9th ed even if they are a bit better as they weren’t in 8th (not enough dakka or impact). The change on the whirlwind is a sign that the lines of sight are important in the 9th edition and shooting without LOS is more expensive. However Whirlwind point increase is in line with the change on the Thunderfire canon (55% increase). I have mixed feelings about Vindicator as he is one of the only tanks to be short-ranged that could be tag in melee (Blast weapon can't be in engagement range) however its high toughness and its nearly nonexistent point increase are also interesting. Predators as an anti-tank are better than before (cheaper in a more expansive world) and should see more play.
Aircrafts:
Nephilim Jetfighters both versions (Avenging Bolter or Lascannon) went up by 16% (23 ppm). Dark Talon went up for +30 ppm (14%).

Thoughts: it is easier to understand why the price went up with Vehicle changes and the new Impeccable mobility. The first one improves their lethality (2+ to hit even after moving) and the latter helps a lot the durability of our Aircraft without the need to spend a CP, it is especially true for the Nephilim as it has only Heavy weapon. None of the point increase seems too big as they were cheap in 8th ed and we will surely see those Flyers in 9th ed.
Dreadnoughts:
Base Dreadnought went up by 10 ppm (8.5% when basic wargear is considered) again decreased when geared to a shooty boy (still 10 ppm 8.3%). Venerable Dreadnought base price has been increased by only 5 ppm (3% considering base wargear). For only 15 points more, Venerable Dread seems really better than normal dread (BS 2+ and FNP 6+).
Contemptor Dreadnought went up in point too from 88 to 105 point base. Its weaponry price also went up for both options (22 point for MM or Kheres Assault Cannon to 25 point). With Wargear it went from 132 ppm to 153 ppm (16%). I’m not knowledgeable enough to give a firm opinion on which one is better.
Redemptor Dreadnought went up by 21 ppm (13%) for the base loading, 20 ppm (12.5% for the plasma one). Trading the Heavy-flamer for another Gatling is also a bad deal as the weapon cost has been increased by 25% (4 ppm for a total +15% increases) to be in line with the Heavy bolter weaponry stat line cost increase. I don’t think this dreadnought would be worse than in 8th ed but I really they are better option at least for Dark Angels. I’ll rather pay 180 points for a Ravenwing Talonmaster than this Dreadnought (both are saturation units with good S and AP-1).
Invictor warsuit (not a Dreadnought) cost increase by 34 ppm for Incendium version (+26%) and 29 for Autocannon one (25%). It is hard for this “Primaris Vanguard Dreadnought” as the cost increase is rather significant but it was one of the best units in 8th ed packing a good short range fire power, an great melee weapon and a great mobility (Vanguard unit).

Thoughts: I don’t have a lot of experience with Dreadnoughts in general as they feel most likely nearly always overpriced for their powerlevel, at least the codex entry ones. The point difference between a Venerable Dread and a normal Dread isn’t really enough when your compare their base stat line as a 6+ FNP is equivalent to a WL trait and +1 WS/BS is on par with a relic. If we consider a base point per wound for a 7 toughness and BS2+ with the base wargear, Contemptor Dreadnought is a bit better (15.3 point per wound against 16 for the venerable dread) but if we consider the digressive profile and the use of stratagems, it should be more likely the same power level. I still can’t really be impressed by a Redemptor dreadnought as there are pretty slow and expensive with redundant options with our Ravenwing HQs.
I’m not sure what to say about Warsuit as it is in my opinion still a great unit with power level more in line with its new cost.
As a small summary:
Units that got a positive position after these point changes:
Plasma Inceptor, Ravenwing Biker, Venerable Dread (and Dread), Deathwing terminator (0% !), Predator Anti Tank (cheaper), Vanguard and Phobos Primaris, Ravenwing HQ.
Units that got it rough after these point changes:
Black Knight, Deathwing Knight, Whirlwind (as all No LoS units), Primaris Tanks (Hunter, Stalker and Impulsor), Aggressors, Attack bikes & Tactical Marines (TT)
I hope you'll enjoy the read and give your opinion in the comment
submitted by Abject-Performer to theunforgiven [link] [comments]

A Lapis in the Snow

*~* Hello, this is part 3, which will be confusing without part 2: The Exact Words of Alysanne Florent *~*

“Wake up! Wake up! Wake up! Wake up! Wake up!” With each cry Ravella grasped Ser Theo’s shoulders more tightly and shook him more vigorously.
“What...” the rumbled Theo muttered, “what are you doing?”
“Come on, get up! Look!” Ravella grabbed the cup of ale she carried into the room and held it by his nose. “I even brought you an ale to start your day!” she yelled spiritedly.
Theo scrunched his eyes and pulled himself to a sit. “Why? What’s wrong with you,” he asked, carelessly grabbing the ale and taking a long gulp. “What hour is it,” he then asked before immediately taking another long drink.
“It’s nightingale hour. I think. Something like that. We have to go.” She was energetic, bubbly; a stark contrast from the Ravella he wished goodnight to barely a few hours past.
“Why?”
“I’ll tell you on the road,” she chirped while rummaging through the chest at the foot of his bed for his riding wear.
“The road,” he chuckled, and took another sip of his breakfast ale treat. “Stop Robin, we’re not going on the road. We just got back, it’s winter.”
She tossed his riding trousers and vest on his bed and gave him a smarmy side-eye. “Goodness, Theo, thank you so much for reminding me that it’s winter, it skipped my mind.”
Theo’s eyes were still struggling to adjust to the room only dimly lit by Ravella’s torch; it too struggling to keep aflame half-buried in the fire basket alongside Theo’s door. “Since you brought ale, I assume you want to ride somewhere far.”
“Horn Hill. Not far.”
“Three days isn’t far?”
“We can make it in two.”
“Why do you want to go to Horn Hill?”
Ravella slowed her assembly of his riding gear and stared down at desk - nearly empty save for two daggers and and his empty chalice from the previous night. “A septon told me last night that smallfolk stormed the gates of Horn Hill. If Aunt Leonette is in trou-”
“Septons lie, Robin,” Theo grunted, finishing the ale Ravella brought him, lying back down on his bed, and reaching for his covers
Ravella grabbed the covers and refused to allow them to him. “Not this septon.”
“So he was there?” he asked.
“He heard it on the road.”
“So the person he heard it from lied. Don’t you know, every tale grows twice as tall with each day on the road. If she’s in trouble why wouldn’t she send a raven?”
“Maybe she can’t! Maybe something happened before she could get to her rookery.”
Theo had become too awake to fall asleep for just the couple hours until dawn. He bitterly moaned out of his bed and pulled Ravella’s torch out from the bucket to light the one on his wall. Once his room lit up, he slammed Ravella’s torch back in the bucket and turned to her sharply. “Horn Hill has more food then we have. They definitely have more guards than we have. Leonette is much more important than we are. It’s unlikely that story’s true, and even if it is, do you really believe you and I are going to stop a mob of starving smallfolk?”
“We’ll take men.”
“We can’t afford to feed a company of men for three days. You know this.”
Ravella sighed in frustration. “We’ll stop at Honeyholt and ask for food. From there we’ll ride until the Roseroad, eat and rest, then it’s maybe a day to Horn Hill. Only one meal to pa-”
“Horses need food too.”
“We’ll ask the Beesburys for that too then,” Ravella said mimicking his condescending tone.
“That’s already a lot of favors from people you don’t really know. In winter.”
“That’s my problem, not yours. And it makes no difference if we feed the guards in the dining hall or on the road, we’re feeding them either way. How many men are in the barracks right now?”
“Maybe twelve, or something.”
“Wake up seven. Tell them to dress, mount, and assemble at the gate.”
“I’m not going to do that.” Theo replied in a huff and crossed his arms. “I am going to get dressed, because now I’m up - thank you - I’m going to take my quiver to the smallwood and train my arrowwork for a few hours, and then I’m going to do all the normal tasks I was planning on doing today. And that’s that.”
“Okay. Then I’m going without you.”
To that, Theo laughed. “No you’re not.”
“Yes, I am.” Ravella grabbed a dagger from his desk that she had been eyeing. “And I’m borrowing this.”
Theo chuckled again. “Okay then, go storm Horn Hill with a dagger.” She burned a gaze at him, saying nothing, brushing past him into the hall. “Have fun!” he shouted facetiously at her as she stormed away.
Just a few paces from Theo’s chambers, Ravella arrived at the other room she had to stop at. She took a deep breath, focused on the anger she had for the man she was to see, and slammed her shoulder into the door - swiveling it back into the wall.
“Where do ravens go!?” Ravella yelled, without her torch, lunging into the dark room and throwing herself atop the bed in the corner. She reached for a throat but as she grabbed it, an unexpected scream came from the throat: an old scream; shaky, cracked. And as her hand felt about the throat as the awoken man screamed, she realized it was indeed the throat of an older man. She jumped up from the bed, but his screams continued, louder, more desperate. She heard someone running down the hall towards her, and in the deafening moment a shirtless Theo, holding his trousers up in one hand and Ravella’s torch in the other, dashed into the room. Illuminated by the fire, Ravella found herself in shock at the sight of the frighted face of Old Edmund Ears. The castellan of Brightwater Keep in name only, as most of the castellian duties fell to Theo; he was always kind, simple, a loyal friend to Lord Damion, and likely one of the oldest living persons in the Reach - at an age no one, including himself, even knew. And Ravella, swamped by his screamings and staring down at his stunned face, worried that she would stop his heart.
“Shhh. It’s okay, Edmund, it’s okay.” She pushed his terrified face against her, cradling the head of a confused old man against her stomach for the second day in a row.
His cries began to lull into a whimper, “Ravella, is that you?” his breathing was still pained as he clutched at Ravella’s arms, “what is this? What’s happening?”
“Shhh. It’s okay Edmund. I’m so sorry, there’s been a mistake, everything’s okay.” She cooed more and rocked the ancient man back and forth while he fought to catch his breath. She turned to a bewildered Theo in the doorway who clearly mouthed “are you fucking mad” at her. She gently laid him back along his bed, and tucked him in through his dimming gasps and shudders. “Go back to bed, Edmund.” She patted him on the head and slowly eased out of the room to rejoin Theo in the hall.
“What in seven hells was that?!”
“I don’t need your trial. Theo! Wasn’t that Maester Cedric’s chambers?”
“Yes. Now it’s Edmunds.”
“Then where’s the new maester?”
“At the base of the north tower.” Ravella instantly brushed past him, but before she could get far, he lunged at her wrist to pull her back. “No. What’s wrong with you? What are you doing? Did you sleep?”
“No, I didn’t. Now let go. I told you, I’m going to Horn Hill.” She tried shaking his arm off as a guard came running from the corner of the hall.
“Theo - Lady Ravella.” He slowed to bow clumsily toward Ravella. “I heard screaming.”
“Everything’s fine,” Theo answered, “go back to your post.”
“But what about the screams?”
“Go back to your post!” Theo and Ravella shouted at the man, in unison.
The man quickly scuttled back toward the direction he came. Ravella and Theo remained still and silent a few moments longer, listening for his descent down the stairs to finish. But even when the silence arrived, their eyes remained locked as Ravella scowled. “I’m not playing games with you, Theo. I’ve had enough of sitting around and watching everything I love vanish or get killed in some way or another. I’m going to Horn Hill. Whether you join me or not is up to you. Now let go of my fucking arm!”
He let go, but she remained unmoved, knowing the man well enough to know what he would say next. “Seven men then.”
“Front gate, in half of an hour,” Ravella affirmed. “I’ll pack a meal for us. Make sure your watch commander knows we could be gone up to a fortnight, longer maybe.” Theo simply nodded, handed Ravella her torch back, and returned to his chambers.
Ravella felt fine nearly sprinting through Brightwater Keep. She had returned from the Honeywine late in the evening the previous night. She struck a fire in her chambers, boiled wine for her gashed hands, and poured herself in her big chair. There she remained, staring out at the desolate bailey, rubbing the cloth of wineboil across her fingers, simply thinking. With her mind amassing the poor results of her previous day, she resolved she would head to Horn Hill. She quickly wrote Aelinor a letter of instruction, loathing herself through its writing for once more leaving her sister out of her decisions, left the letter on her desk fully knowing it would be the first place Aelinor would go in the morning, dressed, put on her gloves to hide her torn hands, lit her torch, and made way for Theo’s chambers. She had no rest, and didn’t know exactly why she felt so sprightly, but she didn’t ruminate on it, and sprinted across the small hall into the kitchen. She packed five potatoes, four carrots, and a pigeon into her satchel, then continued her invigorating run towards the base floor of the north tower.
“Where the fuck do ravens go!?” Ravella yelled as she burst through the door, this time louder, in jubilee that she certainly would have the correct room. Once again, she was answered with a frightened scream; this time it was was the younger, higher pitched scream of maester Erwin. She jumped onto the bed, torch in one hand and dagger in another, shoving the flat of the blade against Erwin’s hollering neck. “I’m asking you: where the fuck do ravens go?!”
“What?!” Erwin cried out.
She ran the tip of the blade from his neck to an ear. “Where do ravens go!?” she yelled again.
“I don’t know! Lady Ra-” but his response was cut short by more of his screaming as Ravella pulled the blade back down to his neck, mildly pushing the edge against him.
“Ravens go to me! Understand? Not my uncle!”
“I’m sorry! Lady Ravella, I am so sorry.” He shrieked, beginning to hyperventilate. “Lady Ravella, please forgive me. I’m not allowed to see your father, and he’s the steward, and it made sense to-”
She pushed the blade slightly harder as his words turned into squirms. “I don’t want excuses,” she gibed, “I want an answer to my question. Where do ravens go?”
“To you! To you! To you!”
Ravella lessened the blade from the panting man. “Good. But I’m leaving now.” She pushed the blade against him again and his eyes sputtered open at the sudden rise. “So since I’m leaving, where do they-”
Ravella was interrupted by a growing sound of burbling liquid, and jumped off the bed when she realized the man’s tears were not the only liquid pouring from him. She stood over the horrified maester’s bed, both surprised and disgusted at his soiling of himself. “Oh, Erwin,” she sheathed the dagger and gave the man a pitiful glare. “You really believe I’d kill you?” He couldn’t respond, only shaking in his soiled sheets trying and failing to catch his breath. “If I’m here, bring me all ravens. When I’m gone - like right now - take them to Aelinor. Understood?” He nodded frantically. Ravella turned to leave the room, when the glint of his chains, hanging over a chair in the corner, caught her eye. She inspected the chains closely, and just as he had told Ravella the previous day, there were four silver links. She brought the chains to Erwin’s bed, gently placing them over the sniffling man. “I think you’re supposed to sleep with these.” She smirked and winked at the man nearly cowering under his soured sheets, then returned to the hall, calling out at the man one more time: “maybe an hour until sun, maester! Clean up! Get some rest!”
Waiting under a thick sky, milky, yet gray. The village was much more swept than the castle grounds, only a thin and clean layer of snow from the night, surely to be swept in an hour - but in that moment, just silence; save for the Ravella’s horse, Pepper, toeing the ground in futility for just a hint of a blade of grass. “My lady, it’s been some time, I will suggest again that it might be best we wait at the inner gate.”
Ravella was huddling on Pepper, nearly laying on her stomach, watching in boredom as he picked the ground. She raised her head slowly and turned to the guard with a displeased glare. “My people aren’t starving yet. I won’t be afraid of my own village.” The guard remained silent, but as Ravella arched back over her horse she heard the man begin to pace, each step clapping with an anxiousness that was palatable to Ravella. “I take it you’re one of the guards that lives in the barracks.”
“I am, my lady.”
“And that’s why you’re so jumpy.” Again, the man didn’t respond. “So why don’t you live here?” With her head on Pepper’s mane, Ravella waved her hand up motioning at the sleepy dwellings.
“Don’t know, my lady, don’t need to s’pose. I like the keep.”
Ravella rolled her head around the mane to observe the man again. “How old are you?”
“Two and Twenty.”
“Of course you like the keep, you’re still young,” she said to the man older than she was.
“And how old are you, my lady?” Ravella side-eyed the guard, who quickly put his head down and continued to pace. When he looked away, she smiled. After more silence, he chimed a question through his crackling voice once more. “Is your father still ill?” Ravella couldn’t help but lightly chuckle at the foolish question the man chose to break the awkwardness.
“You know, you don’t have to entertain me. You’re a guard, not a mummer. I’m perfectly capable of enjoying the silence.” He lowered his head again in embarrassment, but quickly lifted it as he and Ravella turned to the group of men on horse passing the inner gatehouse and heading toward them. Seven, Ravella counted, just as Theo agreed. She arched her back and stretched her arms. ”Yes.” she answered to the guard as the mounted troops twisted through the path between the two curtain walls.
“My lady?”
“He’s still ill. He’s dying, in fact. He’ll be dead soon,” she said monotonously, pulling her eyes away from the approaching men and back to the guard, whose own eyes had ballooned in uncertainty and shock, and locked themselves into the snowy dirt between his feet. She didn’t know why she said it, she didn’t regret saying it for her accord, but she did somewhat regret how uncomfortable she was making the man. “I’m sorry I said that. But he’s been dying for years now. In some ways I’ve grown accustomed to it. So you don’t need to think of the right thing to say. There is no right thing to say.”
He initially did take her hint, and left it alone for some moments, but as the horses of the company began to pass the outer gatehouse, he asked one more thing of Ravella just before they entered earshot. “Your brother Rob will be our new lord then?”
“No, not really,” and that was all she left the guard with, and turned to smile at the seven armored men, “Sorry to start your morning earlier than you expected, hope no heavy drinking last night.” The men politely laughed. “If Theo didn’t tell you, we’re heading to Horn Hill. We’ll be stopping at Honeyholt, then we’ll make camp around the Roseroad. I woke you up early just so we can make it to Honeyholt by sundown, which means we’ll only have time for one quick bre-” but she stopped herself from finishing. “Where is Theo?”
The men shrugged their shoulders with no answer until one finally spoke up. “He gave us instruction and left. I thought he’d be waiting here with you.” Immediately, another man raised his finger to point. “There.” Ravella turned around, and there, from the opposite end of the village, was the clear silhouette of Theo on horseback, trotting toward her, alongside him another mounted man, and as they came closer, Ravella could see he had a build nearly identical to Theo, save from his age. He was a much older man, even striking Ravella as being older than her father. Despite the crisscross of wrinkles across his face and his white beard, his hair was black as onyx, and too shined as such. His garb was not that given to Florent house guard, and his armor was equally a collection of his own. As they neared, Ravella immediately shot a puzzled glance at Theo, and he understood.
“Robi-vel- Lady Ro-” He stumbled over addressing Ravella correctly. “Lady Ravella, this is Hugh; Hugh, lady Ravella of house Florent.”
“Hugh?”
“Hugh the Red, my lady. Just stay behind me and follow my orders,” the old man command.
“Hugh the Red?” She mocked in disbelief at the odd moniker and his brash command.
“That’s right. Shouldn’t be too complicated for a noblewoman like yourself.”
“Hugh the Blue didn’t want to get out of bed?” She snickered, already displeased with the man.
“Ha!” burst the old man. “I only hear that joke from young girls.”
“Maybe best if you head home,” Ravella snapped, trudging through her words carefully to hide her fury at being called a young girl. “We have enough men, and not enough food; you’re an extra mouth, and you’re too old.”
The man shrugged, Theo glanced at him dirtily, then aided his horse foward to Ravella, and leaned into her ear, “he’s from Tarly lands,” he prodded, “he’s rough around the edges, but he’s alright. We need someone who knows the lands, just in case - and he says he can still swing a sword.”
“He’s seen a hundred namedays,” she replied.
“No, my lady, next year is a hundred,” the old man, hearing her careless whisper, replied in jest.
Ravella turned to the man. “You’re from there?”
“Born on the mountainside, my lady,” he boasted, with his pleased grin going nowhere.
“Well you certainly didn’t get very far, did you?”
Hugh looked up behind Ravella at the looming towers of Brightwater Keep. “Got a little farther than you though.”
She hated the man. From the cockiness that did not belong with his age, to his bawdy and disrespectful demeanor. But she trusted Theo, and swore to herself that she would work on listening to him more, and so too did she understand another man to this already skeleton crew of guard would be helpful. But she knew she wasn’t obliged to respond and set herself up for another jape. She turned back to her own seven guard just as a sliver of sun began to crack into the horizon. “Ride full until mid-morning, I’ll lead, I’ll signal when to slow,” she shouted, “there’s a village nearly halfway down the river, we’ll stop for a small break. We should make Honeyholt at just about sundown. She pulled and twisted her reins to about-face Pepper. “Try and keep up old man!” she couldn’t resist shouting as she galloped past him, through the sleepy village, scattering the chilly morning dew.
A couple hours in and there was still no sign of snowfall, and only a faint medley of clouds above. A strong sun was beating down on her face; a sensation she hadn’t felt for so long that the beams felt nearly novel. Had there not been snow over the ground and a frosty wind picking up by the minute, she might have forgotten it was winter on that morning. The company rode past a handful of settlements and farmsteads, which would regularly be busy in these early morning hours, all were as desolate as the ones she saw when she rode north with Theo a few days prior. Ravella wondered whether she would have anyone left to rule over if the famine ever ended.
She passed a long row of pines that always stuck out to her when she headed south for how seldom seen they were in this part of the Reach. She knew it should have come without surprise to see them so barren, but many were more than that - split, rotted with moisture, dying beyond heal - not all would regrow in the upcoming spring, she brooded. But the Honeywine was booming, snapping at the shoreline with more power than she had seen from it in moons. Every now and then she turned to see the rest of her party about a minute behind her, and to her pleasing, she saw the faint outline of Hugh the Red trailing last. The path had been mud for at least an hour, the only substance that seemed to wear on horse more than snow. She rubbed her hands along Pepper and felt that the sweat was not just a strip glistening atop his coat, but he was fully soaked - she concluded that it must be near mid-morning. She gently shook the reins to signal her mount to slow down, and raised a fist up to signal her crew. She turned to see Theo raise his fist, and the company ease into a pace alongside the river.
In a few minutes, Theo caught up to Ravella. “I thought it was bad north by the sound; these were all full orchards,” he said gesturing to the cemetery of fields to their left as his horse and Pepper barely managed to share the skinny path. Ravella gave him a sour look, knowing that he knew that she was precisely aware of the conditions of the lands and his true aim was to steer her away from what she actually wanted to discuss. But she wouldn’t take his bait.
“Who the fuck is this Hugh?” She demanded.
“I told you, he’s from there. He was a good warrior, fought in many battles in his day.”
“His day has clearly passed.”
“We can still use him.”
“He’s an ass, Theo.”
“He is your subject, Robin. He woke up an an hour before dawn in winter to come help us and I only had to ask once.”
Ravella let out a deep exasperating sigh, “With you at my side, Florent lands will become the playground of drunks.”
“You mean it wasn’t always that way?” Theo quipped.
She rolled her eyes at him and pulled her reins to turn Pepper around. “A few more empty mills and granaries and we’ll be at Thorny Village - maybe an hour or two. We’ll rest there,” she shouted to her seven houseguard; each nodding as they trotted past her. Finally after a few moments, Hugh came trudging along. It was hard for Ravella to distinguish who was sweatier, old Hugh or his mount.
“Not too late to turn around,” Ravella jeered.
He took a set of deep breaths to collect himself. At Ravella’s flank it was clear how much he dwarfed her. “I told Theo I’d do him a favor, I’m already up, I’m here to stay, my lady. I still got a battle or two in me.”
“Well, don’t feel you need to prove it to me.”
“Don’t worry, I don’t,” he mumbled.
He was still sharp. It’s what Ravella mostly pondered between the hills and twists on the first stretch of the ride. But she had pondered enough, and she felt prepared now, and for reasons she herself didn’t know, she was ready to break through his mental walls. “You hate me, yet you don’t even know me. Do you hate me because I’m a woman?”
He scoffed. “You’re not a woman, you’re a girl. And I don’t hate you. I dislike you in the same way I dislike all nobles.”
“It’s been my experience that old men who hate nobles are usually bitter they never became one.”
“The whole year of your experience taught you that, huh?”
He was poking at her; he wanted a reaction - she knew it. But this time, she wouldn’t give in. “So how’d you become ‘Hugh the Red?”
“I told you, my lady, I was born on the side of the Red Mountains. Our side, of course.”
“So why not ‘Hugh of the Red Mountains?”
“It was,” he answered gruffly, “but people are lazy, so it became ‘Mountain Hugh’, then people kept asking which mountains; then it became ‘Hugh the Red’, which is good enough me for me, short enough for the battlefield and saves me trouble except when I come across oh-so-clever girls like yourself.”
She knew she had him. “Fought in many battles then?”
“None for your father. Never did nothing but sit on his ass, even when the Greyjoys burned the Shields.”
“But you were there even though my father never called you? That means you volunteered. Why?”
“Grew up with stories about Stag Wars. Wanted my final battle to be worthwhile - despite your father’s cowardice.”
A chord of birdsong rang from across the Honeywine and Ravella took a moment to smile to herself before saying the words she knew would break him. “I wouldn’t call dying for Mad Gylen Hightower worthwhile.”
He leaned over and grasped her arm; it felt as thought he was squeezing her as tightly as he could, and even in his years, the man had plenty of strength left. “Funny, I’ve come to realize the same fucking thing!” Hugh the Red yelled. “But you know what? The battles before Mad Gylen was the same fucking shit - Lannisters, Stags, Ironborne - each one just as mad as the king on the Hightower. Companies of young boys sent into woods to die, their commander knowing they’d all get the sword, doing it anyway for a tactical diversion; mothers screaming for their lives as they watch their babies burn into ash, but they don’t get the knife until a whole unit gets tired of raping; girls like you saved for higher ranks, but your kind don’t get the knife: you get to look into the eyes of a lord higher than your station while he strangles the life from your lungs, because that’s what the real highborne enjoy; men pulled apart by four horses for no reason at all - and only one of those was Gylen Hightower! You think he’s the only mad man who ever walked?!” His eyes were bulging, his grip tightening so much that Ravella could feel his heartbeat racing through his palm, and then the sound of swords slowly unsheathing. Ravella turned forward to see her houseguard turning their horses to approach her and the screaming man.
“Go forward! We haven’t time to stop!” The men looked at each other, puzzled, but continued toward her, “Forward! That’s an order!” She yelled again more fiercely. Up at the head of the column, Theo had heard Ravella shouting, and too turned. “Theo! Forward! Everyone forward!” The men turned back to Theo, who did as she ordered, and returned forward on the path, the soldiers followed hesitantly, glancing back still as they returned their swords to their scabbards. She looked back to Hugh the Red who now was truly red, still huffing, veins pulsating. “I don’t show it because I have a high tolerance, but I’m in incredible pain right now. Will you please release me?”
When he let go of Ravella’s arm, he left only white bloodless skin where his hand was clasped, her fingers tingled as the blood returned. “I apologize,” he muttered, still collecting himself while staring down at his horse.
“You shouldn’t. Your words make me glad my cowardly father sat on his ass.” Ravella kicked up Pepper before the man could respond, galloping on the grass alongside the path until she reached Theo.
“What was that?” Theo asked immediately.
“I knew I could crack him. Just had to figure him out.”
“Not everything’s a competition, Robin.”
“Well then it’s funny that everything sure feels like one.” To this, Theo had no reply but a sigh. She pulled behind him and they continued on in silence for a time until Ravella spotted a wide plume of smoke behind some hills to their left. “Theo,” she called ahead.
“I see it,” he answered.
“I think that’s Hammersmith.”
“It is.”
“It’s the warmest day we’ve had in moons,” Ravella added.
“I know.”
“It’s too big to be a pit fire.”
“I know.”
“Theo ...”
“You just said we don’t have time to stop,” he grumbled, letting her know that he knew what she was itching to suggest.
“I said that before I saw the burning village.”
“We don’t know that.”
“We have to check.”
“There’s only ten of us,” Theo countered.
Theo, this is my duty.”
“There’s only ten of us,” he repeated.
“Right - eight men who will see Ravella Florent ride past one of her father’s villages on fire.”
Theo thought on Ravella’s words a brief moment and then groaned as he swung his horse around to address the coming guards. “That’s a village!” he cried out to men down the path, pointing to the smoke over the hills, “We’re gonna check to see what’s going on.” The guards kicked their horses to a gallop to catch up. “Stay in the rear with Hugh,” Theo added to Ravella, before kicking off to lead the seven men speeding past her.
“I’m guarding you then?” Hugh asked as Ravella paced Pepper with him in the rear.
“I’d say we’re guarding each other,” she snapped back at him with a smirk.
He rolled his eyes and pointed to the scabbard wrapped around Pepper. “You know how to use that?”
“Swing it as hard as I can,” she replied.
“Good enough.”
Ravella and Hugh kept a wide trail behind the rest of the party. The path wrapped up over the rollings hills rather than between them, the melting ice on the steep inclines troubled the horses as they pushed on. Ravella barely knew Hammersmith; hardly anyone did. It was a small village she and her father stopped by once or twice on way to Oldtown, but to even call it a village was generous. As best as Ravella’s memory could recall, it was five dwellings, an inn, and it’s largest structure- an old smithy guild hall for which the settlement got its name. Over the final hill, Ravella saw that it was that very guild hall that was lit aflame, with a small crowd huddled around it. The crowd scattered away from the burning guild hall and back to their dwellings when Theo and the guards approached, save for one man who looked to be talking towards Theo as he rode up to him. She gave Hugh a glance and a quick nod, he nodded back, and with that they decided it was safe enough to join the rest of their group in the village. As They carefully rode in, Ravella saw lines of char spread along ditches near the village fence, a sight that stoked her curiosity only until she looked up to see the familiar face of the mysterious septon she had met the previous night outside the sept in Brightwater Keep - the man who was the reason for her whole expedition to Horn Hill. He immediately noticed her. “Lady Ravella!” he cried, charging away from Theo. “Is this your man? Can you please tell him I’m a servant of the Gods?”
She nodded at Theo. “This is the septon I spoke to last night. Septon, did you see who lit the fire?”
The man looked up at Ravella with a wide and prideful smile, “Well I did.” Before Ravella could reply, a great snap boomed from the burning hall, followed by a series of crashes and pops as flames jutted out in all directions, scaring the horses into shuffling back. Ravella steered Pepper to the village well, and climbed off him. Thumping onto the ground from Pepper, she felt the sharp pain for the first time that day. She leaned on the well, and waited for her thighs to go numb.
“You lit this fire? Why?” she asked the man, still beaming at her from his smoke-tanned face.
“I had no choice, these-” burning embers suddenly shot out from the structure like a spring, interrupting the septon, who stepped in front of Ravella to shield her. “Come dear, let us talk further from the flames,” he said as he lead her away.
“Lady Ravella,” Theo interjected from atop his horse, reminding Ravella of their timetable, without anymore words. She approached him to talk privately. “we should go,” he added when she reached aside his horse.
“They should go,” she said motioning to the men, “our horses are faster anyway, we’ll catch up.”
“Why?” Theo demanded. “You can’t hang a septon. Just let this go.”
“I wasn’t intent on hanging him anyway,” she said with a scowl, “But this septon is different. I want to know why he burned the hall.
“Because he’s crazy, he’s gonna get you in trouble.”
“You’re wrong. But if you’re right, I want to know. The men go forward to Thorny Village, Hugh’s in charge. You stay here with me. Talk to the villagers while I talk to the septon. Then we’ll ride up and catch them.”
Theo sighed. “We’re wasting our time,” he grumbled. Ravella simply shrugged at him as she walked backwards to the spot where she left the septon, but when she turned, there was only an empty hitching post. She turned to her left to see the huddled group of famished villagers pointing behind their dwellings to a stream in some woods; there she saw the septon waving her over.
“Better to get away from all that smoke,” he said, washing his hands in the stream as she approached.
“That guild hall stood since before the Targaryens,” Ravella spoke softly, careful not to sound accusatory toward the man.
He didn’t respond immediately, taking more time to rub his hands gently and precisely, digging the tips of his nails into every crack his weathered hands wore. “That only makes its poor fate that much more a travesty. I’m saddened to say, but it was being used as a temple to the red God. Surely you saw the smoldering ditches as you entered the village. They were gathering in that hall to pray at fire and ask ancient, wretched spirits for blessings.” He finally turned his head to give Ravella an amorous stare through his tired puffy eyes. “I couldn’t let them bring more curses here, I couldn’t allow the building to stay- forever tarnished, sorrowful on your lands.”
Ravella eased over to the stream and sat next to the man. “People are starving, desperate, dying. I don’t know how I could blame them for trying anything they can to stay alive, to keep their children alive - I would think it would be unholy to.”
“Of course not, dear. I blame no one man, and nor should you. Our faith is one of forgiveness, but equally one of guidance. And as these poor souls sought to turn that hall into something vile and evil, so must we destroy that evil and guide them back to open arms of God.” Ravella had no answer for the man, his honeying voice lulled her, and she did believe he was a kind and well-meaning man; and so to, she weighed that he hadn’t hurt anyone. And in her drive to be a more faithful woman, she had believed that he could be right, that perhaps there were bad fire spirits emanating from the guild hall and ravaging her lands. “Does it bother you?” he continued, “-this stream.”
Ravella was taken aback by the odd question. “No, of course not. Why would you ask such a-?” The septon leaned into Ravella and softly pulled at her wrists. With that, she realized that he knew, that he was there, somewhere, in the trees or bush, he was watching her last night. He watched her cry and scream along the Honeywine, he watched her in a rage slamming her fists upon a frozen stump, he watched it all, and had said nothing. She didn’t know how to respond as she suddenly found herself in a well of embarrassment.
“May I remove your gloves?” He asked timidly, but did not care to wait for a response before pulling at the gloves’ leather buckles. She couldn’t bring herself to stop him. Her hands rattled and her mind stirred replaying her moment the previous night, juggling intense rushes of shame and fear. It was her secret moment, a moment of weakness, but a sacred one nonetheless; something she wouldn’t share with even Theo or Aelinor - but this septon knew. And that he saw the part of her not meant for anyone gave Ravella a sinking and violated feeling. He began to drag her blue leather riding glove down, and on the back of her hand, black crusts of blood began to snap off with the glove, exposing rolled up cuts of skin and fresh blood pulsing out of meaty open wounds. She pulled her hand back before he could remove it, and rose, turning away from the man to both latch the glove back into place, and keep from him seeing anymore of her emotion. “It’s such an insult to the Gods for you to mutilate the beauty they gave you.”
“I sometimes get angry, it’s nothing,” she said softly, with her back to him.
“But why? The world around you is the will of the Gods. Your decisions and actions, plays of the Gods. Being upset at what they made for you, having so little faith in their vision, well, that doesn’t sound like piety, my lady.” She heard him groan as he pushed himself up from the ground, “you know, I am not to wander much longer. I had a dream many moons ago. In that dream I was in these lands, along the Honeywine River, and I was killed, by a woman with glowing fire for hair - surely a priestess of the Red God, and a giant. I do not run from the fate the Gods have given me. I have come here to embrace that fate.”
“You won’t need to run from anything. I assure you we have no red priestesses, nor giants here.”
“Well I suppose we’ll find out.” the old septon responded to Ravella, he then walked over to her turned back and placed a hand on her shoulder. “Of course you’ll be angry if you think you can control the world. That’s for the Gods, lady Ravella, we simply watch, and try to live how they want us to live. That’s all you can do.”
Ravella tried to soak his words in and dwell on them, but was too unsettled. “Just, please, no more burnings,” was all she could muster with her back still turned to the man.
He let out a soft chuckle, “I will only do what the Gods ask of me, no more - as should you.”
“I’ll try. I suppose we both will.” She began to walk away from the man and towards Theo waiting at the village well when it occurred to her that for a second time she forgot to ask the man’s name. She paused briefly, but quickly decided that perhaps it was best for her that he simply remain ‘the septon.’ “Wha’d they say?” she asked Theo as she began to ascend back atop Pepper through her accumulating pain.
“That he’s a holy man who burned the evil spirits away,” Theo replied facetiously, rolling his eyes at the thought.
“They’re starving,” she said with a painful moan as she swung her leg around her mount. She looked toward the row of dwellings: the men were thinnest but the mothers and children weren’t much better, their faces were little more than silhouettes of their cheekbones, white as the snow beneath them, their hair thin and frazzled. “Besides, they might be right.” Theo rolled his eyes again. “Hugh left with the men?” Ravella asked.
“Just a moment ago,” Theo replied, “we can catch them if we gallop.”
“Why bother? Let the horses rest.” She then turned Pepper from Theo and towards the emaciated villagers. The men and women, having no idea who she was other than the fact that she seemed to control guards, instinctively pulled their children close and looked downward. The children beamed up at her. She reached into the satchel hanging around Pepper and pulled out the spare meal she packed for her men. As she extended her parchment-wrapped pigeon, carrots, and potatoes, the children took it. When the men and women realized what was happening, they offered thanks through their weak raspy throats. “It’s not much, but it’s all we have. Spread it best among yourselves. I suggest you pack your things and use it for strength to head north, straight up the Honeywine path toward the village outside Brightwater Keep. Rations are passed out each day. May the Gods be with you.”
As she steered her horse back to Theo, he eyed her glumly. “Our men are also starving,” he said. She chose to say nothing back.
Just before the two set to head off, the septon caught up with them. “That was very kind of you, Lady Ravella. I know the Gods smile upon you.” He then faced Theo. “You take care of her, the Gods walk with her.” And again, Theo chose not to dignify the man with a response but rather another eye roll. “Lady Ravella,” the septon continued, “we’ll be seeing each other.”
“Hopefully with less fire,” she responded as the two each shared their own troubled smiles.
(Continued below :)
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Origin of castellan. 1350–1400; <Medieval Latin castellānus (noun) governor, occupant of a castle, (adj.) of a castle (Latin: of a fortress), equivalent to castell ( um) castellum, castle + -ānus -an; replacing Middle English castelain <Old North French <Latin, as above. An English medieval castle, if a large one, could have a household staff of at least 50 people, which included all manner of specialised and skilled workers such as cooks, grooms, carpenters, masons, falconers, and musicians, as well as a compliment of knights, bowmen, and crossbow operators.Most staff were paid by the day, and job security was often precarious, especially for the lowest ... noun. historical. The governor of a castle. ‘The castellan had recognized the seal of the Earl of Thierry on his letters of introduction.’. More example sentences. ‘French noblemen took to protecting themselves in fortified buildings that were known as castellans - these served as private fortifications in which people and animals were protected ... History and Etymology for castellan. Middle English castelleyn, from Anglo-French castelain, chastelein, from Latin castellanus occupant of a fortress, from castellanus of a fortress, from castellum fortress — more at castle. Keep scrolling for more. Castellan definition: a keeper or governor of a castle Meaning, pronunciation, translations and examples Origin of castellan. Old French castelain, French châtelain, Latin castellanus pertaining to a castle, an occupant of a castle, Latin, a governor of a castle, from Latin castellum castle, citadel, diminutive of castrum fortified place. See castle and compare chatelaine. castellan: The keeper or governor of a castle. On the third of these days she called the castellan to her for a talk, and asked him what he thought of it, this delay of his lords 'return.. The Water of the Wondrous Isles cas·tel·lan. (kăs′tə-lən) n. The keeper or governor of a castle. [Middle English castelain, from Norman French, from Medieval Latin castellānus, from Latin, of a fortress, from castellum, stronghold; see castle .] American Heritage® Dictionary of the English Language, Fifth Edition. Definition of castellan in the Definitions.net dictionary. Meaning of castellan. ... castellanus pertaining to a castle, an occupant of a castle, , a governor of a castle, from castellum castle, citadel, diminutive of castrum fortified place. See castle and compare chatelaine. Webster Dictionary (0.00 / 0 votes) Rate this definition: Castellan ... Noun. castellan ( plural castellans ) The governor or caretaker of a castle or keep . quotations . 1851, Luther Calvin Saxton, Fall of Poland, Volume 2, Charles Scribner, page 442 , The inferior secular senators are ninety-two, containing the ten crown-officers, and eighty-two castellans.

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castle castellan definition

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